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Uses of EntityLiving in cpw.mods.fml.common.registry |
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Method parameters in cpw.mods.fml.common.registry with type arguments of type EntityLiving | |
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static void |
EntityRegistry.addSpawn(Class<? extends EntityLiving> entityClass,
int weightedProb,
int min,
int max,
EnumCreatureType typeOfCreature,
BiomeGenBase... biomes)
|
static void |
EntityRegistry.removeSpawn(Class<? extends EntityLiving> entityClass,
EnumCreatureType typeOfCreature,
BiomeGenBase... biomes)
|
Uses of EntityLiving in net.minecraft.block |
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Methods in net.minecraft.block with parameters of type EntityLiving | |
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boolean |
Block.isBed(World world,
int x,
int y,
int z,
EntityLiving player)
Determines if this block is classified as a Bed, Allowing players to sleep in it, though the block has to specifically perform the sleeping functionality in it's activated event. |
void |
BlockAnvil.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockDispenser.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockFurnace.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockFenceGate.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockEndPortalFrame.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockCocoa.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockEnderChest.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockSkull.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockStairs.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
Block.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockRedstoneRepeater.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockChest.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockPumpkin.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
void |
BlockPistonBase.onBlockPlacedBy(World par1World,
int par2,
int par3,
int par4,
EntityLiving par5EntityLiving)
Called when the block is placed in the world. |
Uses of EntityLiving in net.minecraft.client |
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Fields in net.minecraft.client declared as EntityLiving | |
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EntityLiving |
Minecraft.renderViewEntity
The Entity from which the renderer determines the render viewpoint. |
Uses of EntityLiving in net.minecraft.client.audio |
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Methods in net.minecraft.client.audio with parameters of type EntityLiving | |
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void |
SoundManager.setListener(EntityLiving par1EntityLiving,
float par2)
Sets the listener of sounds |
Uses of EntityLiving in net.minecraft.client.entity |
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Subclasses of EntityLiving in net.minecraft.client.entity | |
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class |
EntityClientPlayerMP
|
class |
EntityOtherPlayerMP
|
class |
EntityPlayerSP
|
Uses of EntityLiving in net.minecraft.client.model |
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Methods in net.minecraft.client.model with parameters of type EntityLiving | |
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void |
ModelSheep1.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelSkeleton.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelBase.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelWolf.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelMagmaCube.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelOcelot.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelDragon.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelIronGolem.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelWither.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
ModelSheep2.setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
Uses of EntityLiving in net.minecraft.client.renderer |
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Methods in net.minecraft.client.renderer with parameters of type EntityLiving | |
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void |
RenderGlobal.drawBlockDamageTexture(Tessellator par1Tessellator,
EntityLiving par2EntityPlayer,
float par3)
|
static int |
ActiveRenderInfo.getBlockIdAtEntityViewpoint(World par0World,
EntityLiving par1EntityLiving,
float par2)
Returns the block ID at the current camera location (either air or fluid), taking into account the height of fluid blocks |
static Vec3 |
ActiveRenderInfo.projectViewFromEntity(EntityLiving par0EntityLiving,
double par1)
Returns a vector representing the projection along the given entity's view for the given distance |
void |
ItemRenderer.renderItem(EntityLiving par1EntityLiving,
ItemStack par2ItemStack,
int par3)
Renders the item stack for being in an entity's hand Args: itemStack |
int |
RenderGlobal.sortAndRender(EntityLiving par1EntityLiving,
int par2,
double par3)
Sorts all renderers based on the passed in entity. |
boolean |
RenderGlobal.updateRenderers(EntityLiving par1EntityLiving,
boolean par2)
Updates some of the renderers sorted by distance from the player |
Constructors in net.minecraft.client.renderer with parameters of type EntityLiving | |
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RenderSorter(EntityLiving par1EntityLiving)
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Uses of EntityLiving in net.minecraft.client.renderer.entity |
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Fields in net.minecraft.client.renderer.entity declared as EntityLiving | |
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EntityLiving |
RenderManager.livingPlayer
Rendermanager's variable for the player |
Methods in net.minecraft.client.renderer.entity with parameters of type EntityLiving | |
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void |
RenderManager.cacheActiveRenderInfo(World par1World,
RenderEngine par2RenderEngine,
FontRenderer par3FontRenderer,
EntityLiving par4EntityLiving,
GameSettings par5GameSettings,
float par6)
Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw. |
void |
RenderPig.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderEnderman.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderBlaze.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderPlayer.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderVillager.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderDragon.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderOcelot.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderBat.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderBiped.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderLiving.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderIronGolem.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderMooshroom.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderWitch.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderZombie.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderChicken.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderSilverfish.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderSquid.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderCow.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderWither.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
void |
RenderMagmaCube.doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9)
|
Uses of EntityLiving in net.minecraft.client.renderer.tileentity |
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Fields in net.minecraft.client.renderer.tileentity declared as EntityLiving | |
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EntityLiving |
TileEntityRenderer.entityLivingPlayer
|
Methods in net.minecraft.client.renderer.tileentity with parameters of type EntityLiving | |
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void |
TileEntityRenderer.cacheActiveRenderInfo(World par1World,
RenderEngine par2RenderEngine,
FontRenderer par3FontRenderer,
EntityLiving par4EntityLiving,
float par5)
Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position. |
Uses of EntityLiving in net.minecraft.enchantment |
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Methods in net.minecraft.enchantment with parameters of type EntityLiving | |
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int |
EnchantmentDamage.calcModifierLiving(int par1,
EntityLiving par2EntityLiving)
Calculates de (magic) damage done by the enchantment on a living entity based on level and entity passed. |
int |
Enchantment.calcModifierLiving(int par1,
EntityLiving par2EntityLiving)
Calculates de (magic) damage done by the enchantment on a living entity based on level and entity passed. |
static void |
EnchantmentThorns.func_92044_a(Entity par0Entity,
EntityLiving par1,
Random par2Random)
|
static int |
EnchantmentHelper.func_92046_i(EntityLiving par0EntityLiving)
|
static ItemStack |
EnchantmentHelper.func_92047_a(Enchantment par0Enchantment,
EntityLiving par1EntityLiving)
|
static boolean |
EnchantmentHelper.getAquaAffinityModifier(EntityLiving par0EntityLiving)
Returns the aqua affinity status of enchantments on current equipped item of player. |
static int |
EnchantmentHelper.getEfficiencyModifier(EntityLiving par0EntityLiving)
Return the extra efficiency of tools based on enchantments on equipped player item. |
static int |
EnchantmentHelper.getEnchantmentModifierLiving(EntityLiving par0EntityLiving,
EntityLiving par1EntityLiving)
Return the (magic) extra damage of the enchantments on player equipped item. |
static int |
EnchantmentHelper.getFireAspectModifier(EntityLiving par0EntityLiving)
|
static int |
EnchantmentHelper.getFortuneModifier(EntityLiving par0EntityLiving)
Returns the fortune enchantment modifier of the current equipped item of player. |
static int |
EnchantmentHelper.getKnockbackModifier(EntityLiving par0EntityLiving,
EntityLiving par1EntityLiving)
Returns the knockback value of enchantments on equipped player item. |
static int |
EnchantmentHelper.getLootingModifier(EntityLiving par0EntityLiving)
Returns the looting enchantment modifier of the current equipped item of player. |
static int |
EnchantmentHelper.getRespiration(EntityLiving par0EntityLiving)
Returns the 'Water Breathing' modifier of enchantments on player equipped armors. |
static boolean |
EnchantmentHelper.getSilkTouchModifier(EntityLiving par0EntityLiving)
Returns the silk touch status of enchantments on current equipped item of player. |
Uses of EntityLiving in net.minecraft.entity |
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Subclasses of EntityLiving in net.minecraft.entity | |
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class |
EntityAgeable
|
class |
EntityCreature
|
class |
EntityFlying
|
Methods in net.minecraft.entity that return EntityLiving | |
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EntityLiving |
EntityLiving.getAITarget()
|
EntityLiving |
EntityLiving.getAttackTarget()
Gets the active target the Task system uses for tracking |
EntityLiving |
EntityLiving.getLastAttackingEntity()
|
Methods in net.minecraft.entity with parameters of type EntityLiving | |
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void |
IRangedAttackMob.attackEntityWithRangedAttack(EntityLiving var1)
Attack the specified entity using a ranged attack. |
void |
Entity.onKillEntity(EntityLiving par1EntityLiving)
This method gets called when the entity kills another one. |
void |
EntityLiving.setAttackTarget(EntityLiving par1EntityLiving)
Sets the active target the Task system uses for tracking |
void |
EntityLiving.setRevengeTarget(EntityLiving par1EntityLiving)
|
Constructors in net.minecraft.entity with parameters of type EntityLiving | |
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EntityBodyHelper(EntityLiving par1EntityLiving)
|
Uses of EntityLiving in net.minecraft.entity.ai |
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Constructors in net.minecraft.entity.ai with parameters of type EntityLiving | |
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EntityAIAttackOnCollide(EntityLiving par1EntityLiving,
Class par2Class,
float par3,
boolean par4)
|
|
EntityAIAttackOnCollide(EntityLiving par1EntityLiving,
float par2,
boolean par3)
|
|
EntityAIBreakDoor(EntityLiving par1EntityLiving)
|
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EntityAIControlledByPlayer(EntityLiving par1EntityLiving,
float par2)
|
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EntityAIDoorInteract(EntityLiving par1EntityLiving)
|
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EntityAIEatGrass(EntityLiving par1EntityLiving)
|
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EntityAIHurtByTarget(EntityLiving par1EntityLiving,
boolean par2)
|
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EntityAILeapAtTarget(EntityLiving par1EntityLiving,
float par2)
|
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EntityAILookIdle(EntityLiving par1EntityLiving)
|
|
EntityAINearestAttackableTarget(EntityLiving par1EntityLiving,
Class par2Class,
float par3,
int par4,
boolean par5)
|
|
EntityAINearestAttackableTarget(EntityLiving par1EntityLiving,
Class par2Class,
float par3,
int par4,
boolean par5,
boolean par6)
|
|
EntityAINearestAttackableTarget(EntityLiving par1,
Class par2,
float par3,
int par4,
boolean par5,
boolean par6,
IEntitySelector par7IEntitySelector)
|
|
EntityAIOcelotAttack(EntityLiving par1EntityLiving)
|
|
EntityAIOpenDoor(EntityLiving par1EntityLiving,
boolean par2)
|
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EntityAISwimming(EntityLiving par1EntityLiving)
|
|
EntityAITarget(EntityLiving par1EntityLiving,
float par2,
boolean par3)
|
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EntityAITarget(EntityLiving par1EntityLiving,
float par2,
boolean par3,
boolean par4)
|
|
EntityAIWatchClosest(EntityLiving par1EntityLiving,
Class par2Class,
float par3)
|
|
EntityAIWatchClosest(EntityLiving par1EntityLiving,
Class par2Class,
float par3,
float par4)
|
|
EntityAIWatchClosest2(EntityLiving par1EntityLiving,
Class par2Class,
float par3,
float par4)
|
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EntityJumpHelper(EntityLiving par1EntityLiving)
|
|
EntityLookHelper(EntityLiving par1EntityLiving)
|
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EntityMoveHelper(EntityLiving par1EntityLiving)
|
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EntitySenses(EntityLiving par1EntityLiving)
|
Uses of EntityLiving in net.minecraft.entity.boss |
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Subclasses of EntityLiving in net.minecraft.entity.boss | |
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class |
EntityDragon
|
class |
EntityWither
|
Methods in net.minecraft.entity.boss with parameters of type EntityLiving | |
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void |
EntityWither.attackEntityWithRangedAttack(EntityLiving par1EntityLiving)
Attack the specified entity using a ranged attack. |
Uses of EntityLiving in net.minecraft.entity.item |
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Constructors in net.minecraft.entity.item with parameters of type EntityLiving | |
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EntityEnderPearl(World par1World,
EntityLiving par2EntityLiving)
|
|
EntityExpBottle(World par1World,
EntityLiving par2EntityLiving)
|
Uses of EntityLiving in net.minecraft.entity.monster |
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Subclasses of EntityLiving in net.minecraft.entity.monster | |
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class |
EntityBlaze
|
class |
EntityCaveSpider
|
class |
EntityCreeper
|
class |
EntityEnderman
|
class |
EntityGhast
|
class |
EntityGiantZombie
|
class |
EntityGolem
|
class |
EntityIronGolem
|
class |
EntityMagmaCube
|
class |
EntityMob
|
class |
EntityPigZombie
|
class |
EntitySilverfish
|
class |
EntitySkeleton
|
class |
EntitySlime
|
class |
EntitySnowman
|
class |
EntitySpider
|
class |
EntityWitch
|
class |
EntityZombie
|
Methods in net.minecraft.entity.monster with parameters of type EntityLiving | |
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void |
EntitySkeleton.attackEntityWithRangedAttack(EntityLiving par1EntityLiving)
Attack the specified entity using a ranged attack. |
void |
EntityWitch.attackEntityWithRangedAttack(EntityLiving par1EntityLiving)
Attack the specified entity using a ranged attack. |
void |
EntitySnowman.attackEntityWithRangedAttack(EntityLiving par1EntityLiving)
Attack the specified entity using a ranged attack. |
void |
EntityZombie.onKillEntity(EntityLiving par1EntityLiving)
This method gets called when the entity kills another one. |
Uses of EntityLiving in net.minecraft.entity.passive |
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Subclasses of EntityLiving in net.minecraft.entity.passive | |
---|---|
class |
EntityAmbientCreature
|
class |
EntityAnimal
|
class |
EntityBat
|
class |
EntityChicken
|
class |
EntityCow
|
class |
EntityMooshroom
|
class |
EntityOcelot
|
class |
EntityPig
|
class |
EntitySheep
|
class |
EntitySquid
|
class |
EntityTameable
|
class |
EntityVillager
|
class |
EntityWaterMob
|
class |
EntityWolf
|
Methods in net.minecraft.entity.passive that return EntityLiving | |
---|---|
EntityLiving |
EntityTameable.getOwner()
|
Methods in net.minecraft.entity.passive with parameters of type EntityLiving | |
---|---|
void |
EntityWolf.setAttackTarget(EntityLiving par1EntityLiving)
Sets the active target the Task system uses for tracking |
void |
EntityVillager.setRevengeTarget(EntityLiving par1EntityLiving)
|
Uses of EntityLiving in net.minecraft.entity.player |
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Subclasses of EntityLiving in net.minecraft.entity.player | |
---|---|
class |
EntityPlayer
|
class |
EntityPlayerMP
|
Methods in net.minecraft.entity.player with parameters of type EntityLiving | |
---|---|
void |
EntityPlayer.onKillEntity(EntityLiving par1EntityLiving)
This method gets called when the entity kills another one. |
Uses of EntityLiving in net.minecraft.entity.projectile |
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Fields in net.minecraft.entity.projectile declared as EntityLiving | |
---|---|
EntityLiving |
EntityFireball.shootingEntity
|
Methods in net.minecraft.entity.projectile that return EntityLiving | |
---|---|
EntityLiving |
EntityThrowable.getThrower()
|
Constructors in net.minecraft.entity.projectile with parameters of type EntityLiving | |
---|---|
EntityArrow(World par1World,
EntityLiving par2EntityLiving,
EntityLiving par3EntityLiving,
float par4,
float par5)
|
|
EntityArrow(World par1World,
EntityLiving par2EntityLiving,
float par3)
|
|
EntityEgg(World par1World,
EntityLiving par2EntityLiving)
|
|
EntityFireball(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
|
|
EntityLargeFireball(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
|
|
EntityPotion(World par1World,
EntityLiving par2EntityLiving,
int par3)
|
|
EntityPotion(World par1World,
EntityLiving par2EntityLiving,
ItemStack par3ItemStack)
|
|
EntitySmallFireball(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
|
|
EntitySnowball(World par1World,
EntityLiving par2EntityLiving)
|
|
EntityThrowable(World par1World,
EntityLiving par2EntityLiving)
|
|
EntityWitherSkull(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
|
Uses of EntityLiving in net.minecraft.item |
---|
Methods in net.minecraft.item with parameters of type EntityLiving | |
---|---|
void |
ItemStack.damageItem(int par1,
EntityLiving par2EntityLiving)
Damages the item in the ItemStack |
void |
ItemStack.hitEntity(EntityLiving par1EntityLiving,
EntityPlayer par2EntityPlayer)
Calls the corresponding fct in di |
boolean |
ItemSword.hitEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving,
EntityLiving par3EntityLiving)
Current implementations of this method in child classes do not use the entry argument beside ev. |
boolean |
ItemTool.hitEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving,
EntityLiving par3EntityLiving)
Current implementations of this method in child classes do not use the entry argument beside ev. |
boolean |
ItemSaddle.hitEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving,
EntityLiving par3EntityLiving)
Current implementations of this method in child classes do not use the entry argument beside ev. |
boolean |
Item.hitEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving,
EntityLiving par3EntityLiving)
Current implementations of this method in child classes do not use the entry argument beside ev. |
boolean |
ItemStack.interactWith(EntityLiving par1EntityLiving)
|
boolean |
ItemDye.itemInteractionForEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving)
dye sheep, place saddles, etc ... |
boolean |
ItemShears.itemInteractionForEntity(ItemStack itemstack,
EntityLiving entity)
|
boolean |
ItemSaddle.itemInteractionForEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving)
dye sheep, place saddles, etc ... |
boolean |
Item.itemInteractionForEntity(ItemStack par1ItemStack,
EntityLiving par2EntityLiving)
dye sheep, place saddles, etc ... |
boolean |
ItemSword.onBlockDestroyed(ItemStack par1ItemStack,
World par2World,
int par3,
int par4,
int par5,
int par6,
EntityLiving par7EntityLiving)
|
boolean |
ItemTool.onBlockDestroyed(ItemStack par1ItemStack,
World par2World,
int par3,
int par4,
int par5,
int par6,
EntityLiving par7EntityLiving)
|
boolean |
ItemShears.onBlockDestroyed(ItemStack par1ItemStack,
World par2World,
int par3,
int par4,
int par5,
int par6,
EntityLiving par7EntityLiving)
|
boolean |
Item.onBlockDestroyed(ItemStack par1ItemStack,
World par2World,
int par3,
int par4,
int par5,
int par6,
EntityLiving par7EntityLiving)
|
Uses of EntityLiving in net.minecraft.network.packet |
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Constructors in net.minecraft.network.packet with parameters of type EntityLiving | |
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Packet24MobSpawn(EntityLiving par1EntityLiving)
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Uses of EntityLiving in net.minecraft.pathfinding |
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Methods in net.minecraft.pathfinding with parameters of type EntityLiving | |
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PathEntity |
PathNavigate.getPathToEntityLiving(EntityLiving par1EntityLiving)
Returns the path to the given EntityLiving |
boolean |
PathNavigate.tryMoveToEntityLiving(EntityLiving par1EntityLiving,
float par2)
Try to find and set a path to EntityLiving. |
Constructors in net.minecraft.pathfinding with parameters of type EntityLiving | |
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PathNavigate(EntityLiving par1EntityLiving,
World par2World,
float par3)
|
Uses of EntityLiving in net.minecraft.potion |
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Methods in net.minecraft.potion with parameters of type EntityLiving | |
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void |
Potion.affectEntity(EntityLiving par1EntityLiving,
EntityLiving par2EntityLiving,
int par3,
double par4)
Hits the provided entity with this potion's instant effect. |
boolean |
PotionEffect.onUpdate(EntityLiving par1EntityLiving)
|
void |
PotionEffect.performEffect(EntityLiving par1EntityLiving)
|
void |
Potion.performEffect(EntityLiving par1EntityLiving,
int par2)
|
Uses of EntityLiving in net.minecraft.src |
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Method parameters in net.minecraft.src with type arguments of type EntityLiving | |
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static void |
ModLoader.addSpawn(Class<? extends EntityLiving> entityClass,
int weightedProb,
int min,
int max,
EnumCreatureType spawnList)
Add a mob to the spawn list |
static void |
ModLoader.addSpawn(Class<? extends EntityLiving> entityClass,
int weightedProb,
int min,
int max,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Add a mob to the spawn list |
static void |
ModLoader.removeSpawn(Class<? extends EntityLiving> entityClass,
EnumCreatureType spawnList)
Remove a spawn |
static void |
ModLoader.removeSpawn(Class<? extends EntityLiving> entityClass,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Remove a spawn |
Uses of EntityLiving in net.minecraft.util |
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Methods in net.minecraft.util with parameters of type EntityLiving | |
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static DamageSource |
DamageSource.causeMobDamage(EntityLiving par0EntityLiving)
|
Uses of EntityLiving in net.minecraft.village |
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Methods in net.minecraft.village that return EntityLiving | |
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EntityLiving |
Village.findNearestVillageAggressor(EntityLiving par1EntityLiving)
|
Methods in net.minecraft.village with parameters of type EntityLiving | |
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void |
Village.addOrRenewAgressor(EntityLiving par1EntityLiving)
|
EntityLiving |
Village.findNearestVillageAggressor(EntityLiving par1EntityLiving)
|
EntityPlayer |
Village.func_82685_c(EntityLiving par1EntityLiving)
|
Uses of EntityLiving in net.minecraftforge.client |
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Methods in net.minecraftforge.client with parameters of type EntityLiving | |
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static void |
ForgeHooksClient.orientBedCamera(Minecraft mc,
EntityLiving entity)
|
static void |
ForgeHooksClient.renderEquippedItem(IItemRenderer customRenderer,
RenderBlocks renderBlocks,
EntityLiving entity,
ItemStack item)
|
Uses of EntityLiving in net.minecraftforge.common |
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Methods in net.minecraftforge.common with parameters of type EntityLiving | |
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static int |
ISpecialArmor.ArmorProperties.ApplyArmor(EntityLiving entity,
ItemStack[] inventory,
DamageSource source,
double damage)
Gathers and applies armor reduction to damage being dealt to a entity. |
void |
ISpecialArmor.damageArmor(EntityLiving entity,
ItemStack stack,
DamageSource source,
int damage,
int slot)
Applies damage to the ItemStack. |
ISpecialArmor.ArmorProperties |
ISpecialArmor.getProperties(EntityLiving player,
ItemStack armor,
DamageSource source,
double damage,
int slot)
Retrieves the modifiers to be used when calculating armor damage. |
static boolean |
ForgeHooks.onLivingAttack(EntityLiving entity,
DamageSource src,
int amount)
|
static boolean |
ForgeHooks.onLivingDeath(EntityLiving entity,
DamageSource src)
|
static boolean |
ForgeHooks.onLivingDrops(EntityLiving entity,
DamageSource source,
ArrayList<EntityItem> drops,
int lootingLevel,
boolean recentlyHit,
int specialDropValue)
|
static float |
ForgeHooks.onLivingFall(EntityLiving entity,
float distance)
|
static int |
ForgeHooks.onLivingHurt(EntityLiving entity,
DamageSource src,
int amount)
|
static void |
ForgeHooks.onLivingJump(EntityLiving entity)
|
static void |
ForgeHooks.onLivingSetAttackTarget(EntityLiving entity,
EntityLiving target)
|
static boolean |
ForgeHooks.onLivingUpdate(EntityLiving entity)
|
Uses of EntityLiving in net.minecraftforge.event |
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Methods in net.minecraftforge.event with parameters of type EntityLiving | |
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static Event.Result |
ForgeEventFactory.canEntitySpawn(EntityLiving entity,
World world,
float x,
float y,
float z)
|
static boolean |
ForgeEventFactory.doSpecialSpawn(EntityLiving entity,
World world,
float x,
float y,
float z)
|
Uses of EntityLiving in net.minecraftforge.event.entity.living |
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Fields in net.minecraftforge.event.entity.living declared as EntityLiving | |
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EntityLiving |
LivingEvent.entityLiving
|
EntityLiving |
LivingSetAttackTargetEvent.target
|
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