net.minecraft.client.renderer
Class ItemRenderer
java.lang.Object
net.minecraft.client.renderer.ItemRenderer
public class ItemRenderer
- extends Object
mapItemRenderer
public final MapItemRenderer mapItemRenderer
ItemRenderer
public ItemRenderer(Minecraft par1Minecraft)
renderItem
public void renderItem(EntityLiving par1EntityLiving,
ItemStack par2ItemStack,
int par3)
- Renders the item stack for being in an entity's hand Args: itemStack
renderItemIn2D
public static void renderItemIn2D(Tessellator par0Tessellator,
float par1,
float par2,
float par3,
float par4,
float par5)
- Renders an item held in hand as a 2D texture with thickness
renderItemInFirstPerson
public void renderItemInFirstPerson(float par1)
- Renders the active item in the player's hand when in first person mode. Args: partialTickTime
renderOverlays
public void renderOverlays(float par1)
- Renders all the overlays that are in first person mode. Args: partialTickTime
updateEquippedItem
public void updateEquippedItem()
func_78444_b
public void func_78444_b()
func_78445_c
public void func_78445_c()