net.minecraft.client
Class Minecraft

java.lang.Object
  extended by net.minecraft.client.Minecraft
All Implemented Interfaces:
Runnable, IPlayerUsage
Direct Known Subclasses:
MinecraftAppletImpl

public abstract class Minecraft
extends Object
implements Runnable, IPlayerUsage


Field Summary
 GuiScreen currentScreen
          The GuiScreen that's being displayed at the moment.
 String debug
          String that shows the debug information
 int displayHeight
           
 int displayWidth
           
 EffectRenderer effectRenderer
           
 EntityRenderer entityRenderer
           
 FontRenderer fontRenderer
          The font renderer used for displaying and measuring text.
 GameSettings gameSettings
          The game settings that currently hold effect.
 GuiAchievement guiAchievement
          Gui achievement
 boolean hideQuitButton
          a boolean to hide a Quit button from the main menu
 GuiIngame ingameGUI
           
 boolean inGameHasFocus
          Does the actual gameplay have focus.
 boolean isGamePaused
           
 LoadingScreenRenderer loadingScreen
           
 Canvas mcCanvas
           
 File mcDataDir
           
 Profiler mcProfiler
          The profiler instance
static byte[] memoryReserve
          A 10MiB preallocation to ensure the heap is reasonably sized.
 String minecraftUri
           
 MouseHelper mouseHelper
          Mouse helper instance.
 MovingObjectPosition objectMouseOver
          The ray trace hit that the mouse is over.
 PlayerControllerMP playerController
           
 RenderEngine renderEngine
          The RenderEngine instance used by Minecraft
 RenderGlobal renderGlobal
           
 EntityLiving renderViewEntity
          The Entity from which the renderer determines the render viewpoint.
 boolean running
          Set to true to keep the game loop running.
 Session session
           
 boolean skipRenderWorld
          Skip render world
 SoundManager sndManager
           
 FontRenderer standardGalacticFontRenderer
           
 StatFileWriter statFileWriter
          Stat file writer
 TexturePackList texturePackList
          The TexturePackLister used by this instance of Minecraft...
 EntityClientPlayerMP thePlayer
           
 WorldClient theWorld
           
 
Constructor Summary
Minecraft(Canvas par1Canvas, MinecraftApplet par2MinecraftApplet, int par3, int par4, boolean par5)
           
 
Method Summary
 CrashReport addGraphicsAndWorldToCrashReport(CrashReport par1CrashReport)
          adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report
 void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
           
 void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
           
 void continueWorldLoading()
           
 void crashed(CrashReport par1CrashReport)
           
 String debugInfoEntities()
          A String of how many entities are in the world
 String debugInfoRenders()
          A String of renderGlobal.getDebugInfoRenders
 void displayCrashReport(CrashReport par1CrashReport)
          Wrapper around displayCrashReportInternal
abstract  void displayCrashReportInternal(CrashReport var1)
           
 void displayGuiScreen(GuiScreen par1GuiScreen)
          Sets the argument GuiScreen as the main (topmost visible) screen.
 void displayInGameMenu()
          Displays the ingame menu
static void fmlReentry(ArgsWrapper wrapper)
           
 void freeMemory()
           
static File getAppDir(String par0Str)
          gets the working dir (OS specific) for the specific application (which is always minecraft)
 String getEntityDebug()
          Gets the information in the F3 menu about how many entities are infront/around you
 IntegratedServer getIntegratedServer()
          Returns the currently running integrated server
static Minecraft getMinecraft()
          Return the singleton Minecraft instance for the game
static File getMinecraftDir()
          gets the working dir (OS specific) for minecraft
static EnumOS getOs()
           
 PlayerUsageSnooper getPlayerUsageSnooper()
          Returns the PlayerUsageSnooper instance.
 ISaveFormat getSaveLoader()
          Returns the save loader that is currently being used
 NetClientHandler getSendQueue()
          get the client packet send queue
 ServerData getServerData()
          Get the current ServerData instance.
static long getSystemTime()
          Gets the system time in milliseconds.
 String getWorldProviderName()
          Gets the name of the world's current chunk provider
 boolean handleClientCommand(String par1Str)
          Returns true if the message is a client command and should not be sent to the server.
 void installResource(String par1Str, File par2File)
          Installs a resource.
static boolean isAmbientOcclusionEnabled()
          Returns if ambient occlusion is enabled
static boolean isDebugInfoEnabled()
           
 boolean isDemo()
          Gets whether this is a demo or not.
static boolean isFancyGraphicsEnabled()
           
 boolean isFullScreen()
          Returns whether we're in full screen or not.
static boolean isGuiEnabled()
           
 boolean isIntegratedServerRunning()
           
 boolean isSingleplayer()
          Returns true if there is only one player playing, and the current server is the integrated one.
 boolean isSnooperEnabled()
          Returns whether snooping is enabled or not.
 void launchIntegratedServer(String par1Str, String par2Str, WorldSettings par3WorldSettings)
          Arguments: World foldername, World ingame name, WorldSettings
 void loadWorld(WorldClient par1WorldClient)
          unloads the current world first
 void loadWorld(WorldClient par1WorldClient, String par2Str)
          par2Str is displayed on the loading screen to the user unloads the current world first
static void main(String[] par0ArrayOfStr)
           
 void run()
           
 void runTick()
          Runs the current tick.
 void scaledTessellator(int par1, int par2, int par3, int par4, int par5, int par6)
          Loads Tessellator with a scaled resolution
 void scheduleTexturePackRefresh()
          Sets refreshTexturePacksScheduled to true, triggering a texture pack refresh next time the while(running) loop is run
 void setDimensionAndSpawnPlayer(int par1)
           
 void setIngameFocus()
          Will set the focus to ingame if the Minecraft window is the active with focus.
 void setIngameNotInFocus()
          Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
 void setServer(String par1Str, int par2)
           
 void setServerData(ServerData par1ServerData)
          Set the current ServerData instance.
 void shutdown()
          Called when the window is closing.
 void shutdownMinecraftApplet()
          Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.
 void startGame()
          Starts the game: initializes the canvas, the title, the settings, etcetera.
static void stopIntegratedServer()
           
 void toggleFullscreen()
          Toggles fullscreen mode.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

memoryReserve

public static byte[] memoryReserve
A 10MiB preallocation to ensure the heap is reasonably sized.


playerController

public PlayerControllerMP playerController

displayWidth

public int displayWidth

displayHeight

public int displayHeight

theWorld

public WorldClient theWorld

renderGlobal

public RenderGlobal renderGlobal

thePlayer

public EntityClientPlayerMP thePlayer

renderViewEntity

public EntityLiving renderViewEntity
The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render.


effectRenderer

public EffectRenderer effectRenderer

session

public Session session

minecraftUri

public String minecraftUri

mcCanvas

public Canvas mcCanvas

hideQuitButton

public boolean hideQuitButton
a boolean to hide a Quit button from the main menu


isGamePaused

public volatile boolean isGamePaused

renderEngine

public RenderEngine renderEngine
The RenderEngine instance used by Minecraft


fontRenderer

public FontRenderer fontRenderer
The font renderer used for displaying and measuring text.


standardGalacticFontRenderer

public FontRenderer standardGalacticFontRenderer

currentScreen

public GuiScreen currentScreen
The GuiScreen that's being displayed at the moment.


loadingScreen

public LoadingScreenRenderer loadingScreen

entityRenderer

public EntityRenderer entityRenderer

guiAchievement

public GuiAchievement guiAchievement
Gui achievement


ingameGUI

public GuiIngame ingameGUI

skipRenderWorld

public boolean skipRenderWorld
Skip render world


objectMouseOver

public MovingObjectPosition objectMouseOver
The ray trace hit that the mouse is over.


gameSettings

public GameSettings gameSettings
The game settings that currently hold effect.


sndManager

public SoundManager sndManager

mouseHelper

public MouseHelper mouseHelper
Mouse helper instance.


texturePackList

public TexturePackList texturePackList
The TexturePackLister used by this instance of Minecraft...


mcDataDir

public File mcDataDir

statFileWriter

public StatFileWriter statFileWriter
Stat file writer


inGameHasFocus

public boolean inGameHasFocus
Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.


mcProfiler

public final Profiler mcProfiler
The profiler instance


running

public volatile boolean running
Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.


debug

public String debug
String that shows the debug information

Constructor Detail

Minecraft

public Minecraft(Canvas par1Canvas,
                 MinecraftApplet par2MinecraftApplet,
                 int par3,
                 int par4,
                 boolean par5)
Method Detail

crashed

public void crashed(CrashReport par1CrashReport)

displayCrashReport

public void displayCrashReport(CrashReport par1CrashReport)
Wrapper around displayCrashReportInternal


displayCrashReportInternal

public abstract void displayCrashReportInternal(CrashReport var1)

setServer

public void setServer(String par1Str,
                      int par2)

startGame

public void startGame()
               throws org.lwjgl.LWJGLException
Starts the game: initializes the canvas, the title, the settings, etcetera.

Throws:
org.lwjgl.LWJGLException

scaledTessellator

public void scaledTessellator(int par1,
                              int par2,
                              int par3,
                              int par4,
                              int par5,
                              int par6)
Loads Tessellator with a scaled resolution


getMinecraftDir

public static File getMinecraftDir()
gets the working dir (OS specific) for minecraft


getAppDir

public static File getAppDir(String par0Str)
gets the working dir (OS specific) for the specific application (which is always minecraft)


getOs

public static EnumOS getOs()

getSaveLoader

public ISaveFormat getSaveLoader()
Returns the save loader that is currently being used


displayGuiScreen

public void displayGuiScreen(GuiScreen par1GuiScreen)
Sets the argument GuiScreen as the main (topmost visible) screen.


shutdownMinecraftApplet

public void shutdownMinecraftApplet()
Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the application (or web page) is exited.


run

public void run()
Specified by:
run in interface Runnable

freeMemory

public void freeMemory()

shutdown

public void shutdown()
Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.


setIngameFocus

public void setIngameFocus()
Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen currently displayed


setIngameNotInFocus

public void setIngameNotInFocus()
Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.


displayInGameMenu

public void displayInGameMenu()
Displays the ingame menu


toggleFullscreen

public void toggleFullscreen()
Toggles fullscreen mode.


runTick

public void runTick()
Runs the current tick.


launchIntegratedServer

public void launchIntegratedServer(String par1Str,
                                   String par2Str,
                                   WorldSettings par3WorldSettings)
Arguments: World foldername, World ingame name, WorldSettings


continueWorldLoading

public void continueWorldLoading()

loadWorld

public void loadWorld(WorldClient par1WorldClient)
unloads the current world first


loadWorld

public void loadWorld(WorldClient par1WorldClient,
                      String par2Str)
par2Str is displayed on the loading screen to the user unloads the current world first


installResource

public void installResource(String par1Str,
                            File par2File)
Installs a resource. Currently only sounds are download so this method just adds them to the SoundManager.


debugInfoRenders

public String debugInfoRenders()
A String of renderGlobal.getDebugInfoRenders


getEntityDebug

public String getEntityDebug()
Gets the information in the F3 menu about how many entities are infront/around you


getWorldProviderName

public String getWorldProviderName()
Gets the name of the world's current chunk provider


debugInfoEntities

public String debugInfoEntities()
A String of how many entities are in the world


setDimensionAndSpawnPlayer

public void setDimensionAndSpawnPlayer(int par1)

isDemo

public final boolean isDemo()
Gets whether this is a demo or not.


getSendQueue

public NetClientHandler getSendQueue()
get the client packet send queue


main

public static void main(String[] par0ArrayOfStr)

fmlReentry

public static void fmlReentry(ArgsWrapper wrapper)

isGuiEnabled

public static boolean isGuiEnabled()

isFancyGraphicsEnabled

public static boolean isFancyGraphicsEnabled()

isAmbientOcclusionEnabled

public static boolean isAmbientOcclusionEnabled()
Returns if ambient occlusion is enabled


isDebugInfoEnabled

public static boolean isDebugInfoEnabled()

handleClientCommand

public boolean handleClientCommand(String par1Str)
Returns true if the message is a client command and should not be sent to the server. However there are no such commands at this point in time.


addGraphicsAndWorldToCrashReport

public CrashReport addGraphicsAndWorldToCrashReport(CrashReport par1CrashReport)
adds core server Info (GL version , Texture pack, isModded, type), and the worldInfo to the crash report


getMinecraft

public static Minecraft getMinecraft()
Return the singleton Minecraft instance for the game


scheduleTexturePackRefresh

public void scheduleTexturePackRefresh()
Sets refreshTexturePacksScheduled to true, triggering a texture pack refresh next time the while(running) loop is run


addServerStatsToSnooper

public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
Specified by:
addServerStatsToSnooper in interface IPlayerUsage

addServerTypeToSnooper

public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
Specified by:
addServerTypeToSnooper in interface IPlayerUsage

isSnooperEnabled

public boolean isSnooperEnabled()
Returns whether snooping is enabled or not.

Specified by:
isSnooperEnabled in interface IPlayerUsage

setServerData

public void setServerData(ServerData par1ServerData)
Set the current ServerData instance.


getServerData

public ServerData getServerData()
Get the current ServerData instance.


isIntegratedServerRunning

public boolean isIntegratedServerRunning()

isSingleplayer

public boolean isSingleplayer()
Returns true if there is only one player playing, and the current server is the integrated one.


getIntegratedServer

public IntegratedServer getIntegratedServer()
Returns the currently running integrated server


stopIntegratedServer

public static void stopIntegratedServer()

getPlayerUsageSnooper

public PlayerUsageSnooper getPlayerUsageSnooper()
Returns the PlayerUsageSnooper instance.


getSystemTime

public static long getSystemTime()
Gets the system time in milliseconds.


isFullScreen

public boolean isFullScreen()
Returns whether we're in full screen or not.