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java.lang.Objectnet.minecraft.client.renderer.EntityRenderer
public class EntityRenderer
Field Summary | |
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static boolean |
anaglyphEnable
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static int |
anaglyphField
Anaglyph field (0=R, 1=GB) |
int |
debugViewDirection
Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight) |
ItemRenderer |
itemRenderer
|
int |
lightmapTexture
The texture id of the blocklight/skylight texture used for lighting effects |
Constructor Summary | |
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EntityRenderer(Minecraft par1Minecraft)
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Method Summary | |
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void |
disableLightmap(double par1)
Disable secondary texture unit used by lightmap |
void |
enableLightmap(double par1)
Enable lightmap in secondary texture unit |
void |
getMouseOver(float par1)
Finds what block or object the mouse is over at the specified partial tick time. |
static int |
performanceToFps(int par0)
Converts performance value (0-2) to FPS (35-200) |
void |
renderWorld(float par1,
long par2)
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void |
setupOverlayRendering()
Setup orthogonal projection for rendering GUI screen overlays |
void |
updateCameraAndRender(float par1)
Will update any inputs that effect the camera angle (mouse) and then render the world and GUI |
void |
updateRenderer()
Updates the entity renderer |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static boolean anaglyphEnable
public static int anaglyphField
public ItemRenderer itemRenderer
public int lightmapTexture
public int debugViewDirection
Constructor Detail |
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public EntityRenderer(Minecraft par1Minecraft)
Method Detail |
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public void updateRenderer()
public void getMouseOver(float par1)
public void disableLightmap(double par1)
public void enableLightmap(double par1)
public void updateCameraAndRender(float par1)
public void renderWorld(float par1, long par2)
public void setupOverlayRendering()
public static int performanceToFps(int par0)
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