net.minecraft.world
Class WorldSettings

java.lang.Object
  extended by net.minecraft.world.WorldSettings

public final class WorldSettings
extends Object


Constructor Summary
WorldSettings(long par1, EnumGameType par3EnumGameType, boolean par4, boolean par5, WorldType par6WorldType)
           
WorldSettings(WorldInfo par1WorldInfo)
           
 
Method Summary
 boolean areCommandsAllowed()
          Returns true if Commands (cheats) are allowed.
 WorldSettings enableBonusChest()
          Enables the bonus chest.
 WorldSettings enableCommands()
           
 String func_82749_j()
           
 WorldSettings func_82750_a(String par1Str)
           
 EnumGameType getGameType()
          Gets the game type.
static EnumGameType getGameTypeById(int par0)
          Gets the GameType by ID
 boolean getHardcoreEnabled()
          Returns true if hardcore mode is enabled, otherwise false
 long getSeed()
          Returns the seed for the world.
 WorldType getTerrainType()
           
 boolean isBonusChestEnabled()
          Returns true if the Bonus Chest is enabled.
 boolean isMapFeaturesEnabled()
          Get whether the map features (e.g.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WorldSettings

public WorldSettings(long par1,
                     EnumGameType par3EnumGameType,
                     boolean par4,
                     boolean par5,
                     WorldType par6WorldType)

WorldSettings

public WorldSettings(WorldInfo par1WorldInfo)
Method Detail

enableBonusChest

public WorldSettings enableBonusChest()
Enables the bonus chest.


func_82750_a

public WorldSettings func_82750_a(String par1Str)

enableCommands

public WorldSettings enableCommands()

isBonusChestEnabled

public boolean isBonusChestEnabled()
Returns true if the Bonus Chest is enabled.


getSeed

public long getSeed()
Returns the seed for the world.


getGameType

public EnumGameType getGameType()
Gets the game type.


getHardcoreEnabled

public boolean getHardcoreEnabled()
Returns true if hardcore mode is enabled, otherwise false


isMapFeaturesEnabled

public boolean isMapFeaturesEnabled()
Get whether the map features (e.g. strongholds) generation is enabled or disabled.


getTerrainType

public WorldType getTerrainType()

areCommandsAllowed

public boolean areCommandsAllowed()
Returns true if Commands (cheats) are allowed.


getGameTypeById

public static EnumGameType getGameTypeById(int par0)
Gets the GameType by ID


func_82749_j

public String func_82749_j()