net.minecraft.potion
Class PotionEffect

java.lang.Object
  extended by net.minecraft.potion.PotionEffect

public class PotionEffect
extends Object


Constructor Summary
PotionEffect(int par1, int par2)
           
PotionEffect(int par1, int par2, int par3)
           
PotionEffect(int par1, int par2, int par3, boolean par4)
           
PotionEffect(PotionEffect par1PotionEffect)
           
 
Method Summary
 void addCurativeItem(ItemStack stack)
          Adds the given stack to list of curative items for the potion effect
 void combine(PotionEffect par1PotionEffect)
          merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier.
 boolean equals(Object par1Obj)
           
 int getAmplifier()
           
 List<ItemStack> getCurativeItems()
          Returns a list of curative items for the potion effect
 int getDuration()
           
 String getEffectName()
           
 boolean getIsAmbient()
          Gets whether this potion effect originated from a beacon
 int getPotionID()
          Retrieve the ID of the potion this effect matches.
 int hashCode()
           
 boolean isCurativeItem(ItemStack stack)
          Checks the given ItemStack to see if it is in the list of curative items for the potion effect
 boolean onUpdate(EntityLiving par1EntityLiving)
           
 void performEffect(EntityLiving par1EntityLiving)
           
static PotionEffect readCustomPotionEffectFromNBT(NBTTagCompound par0NBTTagCompound)
          Read a custom potion effect from a potion item's NBT data.
 void setCurativeItems(List<ItemStack> curativeItems)
          Sets the array of curative items for the potion effect
 void setSplashPotion(boolean par1)
          Set whether this potion is a splash potion.
 String toString()
           
 NBTTagCompound writeCustomPotionEffectToNBT(NBTTagCompound par1NBTTagCompound)
          Write a custom potion effect to a potion item's NBT data.
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

PotionEffect

public PotionEffect(int par1,
                    int par2)

PotionEffect

public PotionEffect(int par1,
                    int par2,
                    int par3)

PotionEffect

public PotionEffect(int par1,
                    int par2,
                    int par3,
                    boolean par4)

PotionEffect

public PotionEffect(PotionEffect par1PotionEffect)
Method Detail

combine

public void combine(PotionEffect par1PotionEffect)
merges the input PotionEffect into this one if this.amplifier <= tomerge.amplifier. The duration in the supplied potion effect is assumed to be greater.


getPotionID

public int getPotionID()
Retrieve the ID of the potion this effect matches.


getDuration

public int getDuration()

getAmplifier

public int getAmplifier()

getCurativeItems

public List<ItemStack> getCurativeItems()
Returns a list of curative items for the potion effect

Returns:
The list (ItemStack) of curative items for the potion effect

isCurativeItem

public boolean isCurativeItem(ItemStack stack)
Checks the given ItemStack to see if it is in the list of curative items for the potion effect

Parameters:
stack - The ItemStack being checked against the list of curative items for the potion effect
Returns:
true if the given ItemStack is in the list of curative items for the potion effect, false otherwise

setCurativeItems

public void setCurativeItems(List<ItemStack> curativeItems)
Sets the array of curative items for the potion effect

Parameters:
curativeItems - The list of ItemStacks being set to the potion effect

addCurativeItem

public void addCurativeItem(ItemStack stack)
Adds the given stack to list of curative items for the potion effect

Parameters:
stack - The ItemStack being added to the curative item list

setSplashPotion

public void setSplashPotion(boolean par1)
Set whether this potion is a splash potion.


getIsAmbient

public boolean getIsAmbient()
Gets whether this potion effect originated from a beacon


onUpdate

public boolean onUpdate(EntityLiving par1EntityLiving)

performEffect

public void performEffect(EntityLiving par1EntityLiving)

getEffectName

public String getEffectName()

hashCode

public int hashCode()
Overrides:
hashCode in class Object

toString

public String toString()
Overrides:
toString in class Object

equals

public boolean equals(Object par1Obj)
Overrides:
equals in class Object

writeCustomPotionEffectToNBT

public NBTTagCompound writeCustomPotionEffectToNBT(NBTTagCompound par1NBTTagCompound)
Write a custom potion effect to a potion item's NBT data.


readCustomPotionEffectFromNBT

public static PotionEffect readCustomPotionEffectFromNBT(NBTTagCompound par0NBTTagCompound)
Read a custom potion effect from a potion item's NBT data.