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| Interface Summary | |
|---|---|
| BlockProxy | |
| IEntityAdditionalSpawnData | A interface for Entities that need extra information to be communicated between the server and client when they are spawned. |
| ItemProxy | |
| IThrowableEntity | This interface should be implemented by an Entity that can be 'thrown', like snowballs. |
| VillagerRegistry.IVillageCreationHandler | Allow access to the StructureVillagePieces array controlling new village
creation so you can insert your own new village pieces |
| VillagerRegistry.IVillageTradeHandler | Allow access to the MerchantRecipeList for a villager type for manipulation |
| Class Summary | |
|---|---|
| EntityRegistry | |
| GameData | |
| GameRegistry | |
| ItemData | |
| LanguageRegistry | |
| TickRegistry | |
| TickRegistry.TickQueueElement | We register our delegate here |
| VillagerRegistry | Registry for villager trading control |
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