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public static interface VillagerRegistry.IVillageCreationHandler
Allow access to the StructureVillagePieces
array controlling new village
creation so you can insert your own new village pieces
Method Summary | |
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Object |
buildComponent(StructureVillagePieceWeight villagePiece,
ComponentVillageStartPiece startPiece,
List pieces,
Random random,
int p1,
int p2,
int p3,
int p4,
int p5)
Build an instance of the village component StructureVillagePieces |
Class<?> |
getComponentClass()
The class of the root structure component to add to the village |
StructureVillagePieceWeight |
getVillagePieceWeight(Random random,
int i)
Called when MapGenVillage is creating a new village |
Method Detail |
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StructureVillagePieceWeight getVillagePieceWeight(Random random, int i)
MapGenVillage
is creating a new village
random
- i
- Class<?> getComponentClass()
Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5)
StructureVillagePieces
villagePiece
- startPiece
- pieces
- random
- p1
- p2
- p3
- p4
- p5
-
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