net.minecraft.client.entity
Class EntityOtherPlayerMP
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.EntityLiving
net.minecraft.entity.player.EntityPlayer
net.minecraft.client.entity.EntityOtherPlayerMP
- All Implemented Interfaces:
- ICommandSender
public class EntityOtherPlayerMP
- extends EntityPlayer
Fields inherited from class net.minecraft.entity.player.EntityPlayer |
cameraYaw, capabilities, experience, experienceLevel, experienceTotal, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, field_71098_bD, fishEntity, inventory, inventoryContainer, openContainer, PERSISTED_NBT_TAG, playerCloakUrl, playerLocation, prevCameraYaw, username, xpCooldown |
Fields inherited from class net.minecraft.entity.EntityLiving |
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks |
Fields inherited from class net.minecraft.entity.Entity |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize |
Methods inherited from class net.minecraft.entity.player.EntityPlayer |
addChatMessage, addExhaustion, addExperience, addExperienceLevel, addMovementStat, addScore, addStat, addToPlayerScore, attackTargetEntityWithCurrentItem, canCurrentToolHarvestBlock, canEat, canHarvestBlock, canPlayerEdit, clearItemInUse, clonePlayer, closeScreen, destroyCurrentEquippedItem, displayGUIAnvil, displayGUIBeacon, displayGUIBook, displayGUIBrewingStand, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIEnchantment, displayGUIFurnace, displayGUIMerchant, displayGUIWorkbench, dropOneItem, dropPlayerItem, dropPlayerItemWithRandomChoice, func_71066_bF, func_82243_bO, getBedLocation, getBedOrientationInDegrees, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentItemOrArmor, getCurrentPlayerStrVsBlock, getCurrentPlayerStrVsBlock, getEntityName, getFoodStats, getHeldItem, getHideCape, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxHealth, getMaxInPortalTime, getPortalCooldown, getScore, getSleepTimer, getTotalArmorValue, getTranslator, getYOffset, handleHealthUpdate, interactWith, isBlocking, isEntityInsideOpaqueBlock, isPlayerFullyAsleep, isPlayerSleeping, isSpawnForced, isUsingItem, joinEntityItemWithWorld, moveEntityWithHeading, onCriticalHit, onDeath, onEnchantmentCritical, onKillEntity, openGui, playSound, preparePlayerToSpawn, readEntityFromNBT, respawnPlayer, sendPlayerAbilities, setDead, setGameType, setInWeb, setItemInUse, setScore, setSpawnChunk, shouldHeal, sleepInBedAt, stopUsingItem, translateString, triggerAchievement, updateRidden, verifyRespawnCoordinates, wakeUpPlayer, writeEntityToNBT, xpBarCap |
Methods inherited from class net.minecraft.entity.EntityLiving |
addPotionEffect, attackEntityAsMob, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCanSpawnHere, getCreatureAttribute, getEntitySenses, getHealth, getHomePosition, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSpeedModifier, getSwingProgress, getTalkInterval, getTexture, getVerticalFaceSpeed, hasHome, heal, initCreature, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, onEntityUpdate, onItemPickup, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem |
Methods inherited from class net.minecraft.entity.Entity |
addEntityID, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getHasActivePotion, getMountedYOffset, getParts, getPersistentID, getPickedResult, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onStruckByLightning, readFromNBT, setAir, setAngles, setEating, setFire, setHasActivePotion, setInPortal, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateRiderPosition, writeToNBT |
EntityOtherPlayerMP
public EntityOtherPlayerMP(World par1World,
String par2Str)
attackEntityFrom
public boolean attackEntityFrom(DamageSource par1DamageSource,
int par2)
- Called when the entity is attacked.
- Overrides:
attackEntityFrom
in class EntityPlayer
setPositionAndRotation2
public void setPositionAndRotation2(double par1,
double par3,
double par5,
float par7,
float par8,
int par9)
- Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
posY, posZ, yaw, pitch
- Overrides:
setPositionAndRotation2
in class EntityLiving
updateCloak
public void updateCloak()
- Overrides:
updateCloak
in class Entity
onUpdate
public void onUpdate()
- Called to update the entity's position/logic.
- Overrides:
onUpdate
in class EntityPlayer
getShadowSize
public float getShadowSize()
- Overrides:
getShadowSize
in class Entity
onLivingUpdate
public void onLivingUpdate()
- Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
use this to react to sunlight and start to burn.
- Overrides:
onLivingUpdate
in class EntityPlayer
setCurrentItemOrArmor
public void setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
- Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot
- Overrides:
setCurrentItemOrArmor
in class EntityPlayer
getEyeHeight
public float getEyeHeight()
- Overrides:
getEyeHeight
in class EntityPlayer
sendChatToPlayer
public void sendChatToPlayer(String par1Str)
canCommandSenderUseCommand
public boolean canCommandSenderUseCommand(int par1,
String par2Str)
- Returns true if the command sender is allowed to use the given command.
getPlayerCoordinates
public ChunkCoordinates getPlayerCoordinates()
- Return the coordinates for this player as ChunkCoordinates.