net.minecraft.entity.ai
Class EntityAIOpenDoor
java.lang.Object
net.minecraft.entity.ai.EntityAIBase
net.minecraft.entity.ai.EntityAIDoorInteract
net.minecraft.entity.ai.EntityAIOpenDoor
public class EntityAIOpenDoor
- extends EntityAIDoorInteract
Method Summary |
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing |
void |
resetTask()
Resets the task |
void |
startExecuting()
Execute a one shot task or start executing a continuous task |
void |
updateTask()
Updates the task |
EntityAIOpenDoor
public EntityAIOpenDoor(EntityLiving par1EntityLiving,
boolean par2)
continueExecuting
public boolean continueExecuting()
- Returns whether an in-progress EntityAIBase should continue executing
- Overrides:
continueExecuting
in class EntityAIDoorInteract
startExecuting
public void startExecuting()
- Execute a one shot task or start executing a continuous task
- Overrides:
startExecuting
in class EntityAIDoorInteract
resetTask
public void resetTask()
- Resets the task
- Overrides:
resetTask
in class EntityAIBase
updateTask
public void updateTask()
- Updates the task
- Overrides:
updateTask
in class EntityAIDoorInteract