net.minecraft.client.model
Class ModelDragon
java.lang.Object
net.minecraft.client.model.ModelBase
net.minecraft.client.model.ModelDragon
public class ModelDragon
- extends ModelBase
Method Summary |
void |
render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7)
Sets the models various rotation angles then renders the model. |
void |
setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
ModelDragon
public ModelDragon(float par1)
setLivingAnimations
public void setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
- Used for easily adding entity-dependent animations. The second and third float params here are the same second
and third as in the setRotationAngles method.
- Overrides:
setLivingAnimations
in class ModelBase
render
public void render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7)
- Sets the models various rotation angles then renders the model.
- Overrides:
render
in class ModelBase