net.minecraft.entity.monster
Class EntityIronGolem
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.EntityLiving
net.minecraft.entity.EntityCreature
net.minecraft.entity.monster.EntityGolem
net.minecraft.entity.monster.EntityIronGolem
- All Implemented Interfaces:
- IAnimals
public class EntityIronGolem
- extends EntityGolem
Fields inherited from class net.minecraft.entity.EntityLiving |
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks |
Fields inherited from class net.minecraft.entity.Entity |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize |
Methods inherited from class net.minecraft.entity.EntityLiving |
addPotionEffect, attackEntityFrom, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, hasHome, heal, initCreature, isBlocking, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden |
Methods inherited from class net.minecraft.entity.Entity |
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getHasActivePotion, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHasActivePotion, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT |
EntityIronGolem
public EntityIronGolem(World par1World)
isAIEnabled
public boolean isAIEnabled()
- Returns true if the newer Entity AI code should be run
getMaxHealth
public int getMaxHealth()
- Specified by:
getMaxHealth
in class EntityLiving
onLivingUpdate
public void onLivingUpdate()
- Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
use this to react to sunlight and start to burn.
- Overrides:
onLivingUpdate
in class EntityLiving
canAttackClass
public boolean canAttackClass(Class par1Class)
- Returns true if this entity can attack entities of the specified class.
- Overrides:
canAttackClass
in class EntityLiving
writeEntityToNBT
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to write subclass entity data to NBT.
- Overrides:
writeEntityToNBT
in class EntityLiving
readEntityFromNBT
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to read subclass entity data from NBT.
- Overrides:
readEntityFromNBT
in class EntityLiving
attackEntityAsMob
public boolean attackEntityAsMob(Entity par1Entity)
- Overrides:
attackEntityAsMob
in class EntityLiving
getVillage
public Village getVillage()
handleHealthUpdate
public void handleHealthUpdate(byte par1)
- Overrides:
handleHealthUpdate
in class EntityLiving
getAttackTimer
public int getAttackTimer()
setHoldingRose
public void setHoldingRose(boolean par1)
getHoldRoseTick
public int getHoldRoseTick()
isPlayerCreated
public boolean isPlayerCreated()
setPlayerCreated
public void setPlayerCreated(boolean par1)
onDeath
public void onDeath(DamageSource par1DamageSource)
- Called when the mob's health reaches 0.
- Overrides:
onDeath
in class EntityLiving