net.minecraft.entity.projectile
Class EntitySmallFireball

java.lang.Object
  extended by net.minecraft.entity.Entity
      extended by net.minecraft.entity.projectile.EntityFireball
          extended by net.minecraft.entity.projectile.EntitySmallFireball

public class EntitySmallFireball
extends EntityFireball


Field Summary
 
Fields inherited from class net.minecraft.entity.projectile.EntityFireball
accelerationX, accelerationY, accelerationZ, shootingEntity
 
Fields inherited from class net.minecraft.entity.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntitySmallFireball(World par1World)
           
EntitySmallFireball(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
           
EntitySmallFireball(World par1World, EntityLiving par2EntityLiving, double par3, double par5, double par7)
           
 
Method Summary
 boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
          Called when the entity is attacked.
 boolean canBeCollidedWith()
          Returns true if other Entities should be prevented from moving through this Entity.
 
Methods inherited from class net.minecraft.entity.projectile.EntityFireball
getBrightness, getBrightnessForRender, getCollisionBorderSize, getShadowSize, isInRangeToRenderDist, onUpdate, readEntityFromNBT, writeEntityToNBT
 
Methods inherited from class net.minecraft.entity.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getHasActivePotion, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setHasActivePotion, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

EntitySmallFireball

public EntitySmallFireball(World par1World)

EntitySmallFireball

public EntitySmallFireball(World par1World,
                           EntityLiving par2EntityLiving,
                           double par3,
                           double par5,
                           double par7)

EntitySmallFireball

public EntitySmallFireball(World par1World,
                           double par2,
                           double par4,
                           double par6,
                           double par8,
                           double par10,
                           double par12)
Method Detail

canBeCollidedWith

public boolean canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.

Overrides:
canBeCollidedWith in class EntityFireball

attackEntityFrom

public boolean attackEntityFrom(DamageSource par1DamageSource,
                                int par2)
Called when the entity is attacked.

Overrides:
attackEntityFrom in class EntityFireball