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java.lang.Objectnet.minecraft.client.model.ModelBase
net.minecraft.client.model.ModelWolf
public class ModelWolf
Field Summary | |
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ModelRenderer |
wolfBody
The wolf's body |
ModelRenderer |
wolfHeadMain
main box for the wolf head |
ModelRenderer |
wolfLeg1
Wolf'se first leg |
ModelRenderer |
wolfLeg2
Wolf's second leg |
ModelRenderer |
wolfLeg3
Wolf's third leg |
ModelRenderer |
wolfLeg4
Wolf's fourth leg |
Fields inherited from class net.minecraft.client.model.ModelBase |
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boxList, isChild, isRiding, onGround, textureHeight, textureWidth |
Constructor Summary | |
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ModelWolf()
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Method Summary | |
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void |
render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7)
Sets the models various rotation angles then renders the model. |
void |
setLivingAnimations(EntityLiving par1EntityLiving,
float par2,
float par3,
float par4)
Used for easily adding entity-dependent animations. |
void |
setRotationAngles(float par1,
float par2,
float par3,
float par4,
float par5,
float par6,
Entity par7Entity)
Sets the model's various rotation angles. |
Methods inherited from class net.minecraft.client.model.ModelBase |
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func_85181_a, getTextureOffset |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public ModelRenderer wolfHeadMain
public ModelRenderer wolfBody
public ModelRenderer wolfLeg1
public ModelRenderer wolfLeg2
public ModelRenderer wolfLeg3
public ModelRenderer wolfLeg4
Constructor Detail |
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public ModelWolf()
Method Detail |
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public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
render
in class ModelBase
public void setLivingAnimations(EntityLiving par1EntityLiving, float par2, float par3, float par4)
setLivingAnimations
in class ModelBase
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
setRotationAngles
in class ModelBase
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