net.minecraft.entity.passive
Class EntityVillager

java.lang.Object
  extended by net.minecraft.entity.Entity
      extended by net.minecraft.entity.EntityLiving
          extended by net.minecraft.entity.EntityCreature
              extended by net.minecraft.entity.EntityAgeable
                  extended by net.minecraft.entity.passive.EntityVillager
All Implemented Interfaces:
IMerchant, INpc, IAnimals

public class EntityVillager
extends EntityAgeable
implements INpc, IMerchant


Field Summary
static Map blacksmithSellingList
          Selling list of Blacksmith items.
static Map villagerStockList
          a villagers recipe list is intialized off this list ; the 2 params are min/max amount they will trade for 1 emerald
 
Fields inherited from class net.minecraft.entity.EntityLiving
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks
 
Fields inherited from class net.minecraft.entity.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntityVillager(World par1World)
           
EntityVillager(World par1World, int par2)
           
 
Method Summary
static void addBlacksmithItem(MerchantRecipeList par0MerchantRecipeList, int par1, Random par2Random, float par3)
           
static void addMerchantItem(MerchantRecipeList par0MerchantRecipeList, int par1, Random par2Random, float par3)
          each recipie takes a random stack from villagerStockList and offers it for 1 emerald
 EntityAgeable createChild(EntityAgeable par1EntityAgeable)
           
 void func_82187_q()
           
 EntityVillager func_90012_b(EntityAgeable par1EntityAgeable)
           
 EntityPlayer getCustomer()
           
 int getMaxHealth()
           
 int getProfession()
           
 MerchantRecipeList getRecipes(EntityPlayer par1EntityPlayer)
           
 String getTexture()
           
 void handleHealthUpdate(byte par1)
           
 void initCreature()
          Initialize this creature.
 boolean interact(EntityPlayer par1EntityPlayer)
          Called when a player interacts with a mob.
 boolean isAIEnabled()
          Returns true if the newer Entity AI code should be run
 boolean isMating()
           
 boolean isPlaying()
           
 boolean isTrading()
           
 void onDeath(DamageSource par1DamageSource)
          Called when the mob's health reaches 0.
 void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
          (abstract) Protected helper method to read subclass entity data from NBT.
 void setCustomer(EntityPlayer par1EntityPlayer)
           
 void setMating(boolean par1)
           
 void setPlaying(boolean par1)
           
 void setProfession(int par1)
           
 void setRecipes(MerchantRecipeList par1MerchantRecipeList)
           
 void setRevengeTarget(EntityLiving par1EntityLiving)
           
 void useRecipe(MerchantRecipe par1MerchantRecipe)
           
 void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
          (abstract) Protected helper method to write subclass entity data to NBT.
 
Methods inherited from class net.minecraft.entity.EntityAgeable
getGrowingAge, isChild, onLivingUpdate, setGrowingAge
 
Methods inherited from class net.minecraft.entity.EntityCreature
getBlockPathWeight, getCanSpawnHere, getEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTarget
 
Methods inherited from class net.minecraft.entity.EntityLiving
addPotionEffect, attackEntityAsMob, attackEntityFrom, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTotalArmorValue, getVerticalFaceSpeed, hasHome, heal, isBlocking, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden
 
Methods inherited from class net.minecraft.entity.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getHasActivePotion, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHasActivePotion, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

villagerStockList

public static final Map villagerStockList
a villagers recipe list is intialized off this list ; the 2 params are min/max amount they will trade for 1 emerald


blacksmithSellingList

public static final Map blacksmithSellingList
Selling list of Blacksmith items. negative numbers mean 1 emerald for n items, positive numbers are n emeralds for 1 item

Constructor Detail

EntityVillager

public EntityVillager(World par1World)

EntityVillager

public EntityVillager(World par1World,
                      int par2)
Method Detail

isAIEnabled

public boolean isAIEnabled()
Returns true if the newer Entity AI code should be run


interact

public boolean interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.

Overrides:
interact in class EntityAgeable

getMaxHealth

public int getMaxHealth()
Specified by:
getMaxHealth in class EntityLiving

writeEntityToNBT

public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.

Overrides:
writeEntityToNBT in class EntityAgeable

readEntityFromNBT

public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.

Overrides:
readEntityFromNBT in class EntityAgeable

getTexture

public String getTexture()
Overrides:
getTexture in class EntityLiving

setProfession

public void setProfession(int par1)

getProfession

public int getProfession()

isMating

public boolean isMating()

setMating

public void setMating(boolean par1)

setPlaying

public void setPlaying(boolean par1)

isPlaying

public boolean isPlaying()

setRevengeTarget

public void setRevengeTarget(EntityLiving par1EntityLiving)
Overrides:
setRevengeTarget in class EntityLiving

onDeath

public void onDeath(DamageSource par1DamageSource)
Called when the mob's health reaches 0.

Overrides:
onDeath in class EntityLiving

setCustomer

public void setCustomer(EntityPlayer par1EntityPlayer)
Specified by:
setCustomer in interface IMerchant

getCustomer

public EntityPlayer getCustomer()
Specified by:
getCustomer in interface IMerchant

isTrading

public boolean isTrading()

useRecipe

public void useRecipe(MerchantRecipe par1MerchantRecipe)
Specified by:
useRecipe in interface IMerchant

getRecipes

public MerchantRecipeList getRecipes(EntityPlayer par1EntityPlayer)
Specified by:
getRecipes in interface IMerchant

setRecipes

public void setRecipes(MerchantRecipeList par1MerchantRecipeList)
Specified by:
setRecipes in interface IMerchant

addMerchantItem

public static void addMerchantItem(MerchantRecipeList par0MerchantRecipeList,
                                   int par1,
                                   Random par2Random,
                                   float par3)
each recipie takes a random stack from villagerStockList and offers it for 1 emerald


addBlacksmithItem

public static void addBlacksmithItem(MerchantRecipeList par0MerchantRecipeList,
                                     int par1,
                                     Random par2Random,
                                     float par3)

handleHealthUpdate

public void handleHealthUpdate(byte par1)
Overrides:
handleHealthUpdate in class EntityLiving

initCreature

public void initCreature()
Initialize this creature.

Overrides:
initCreature in class EntityLiving

func_82187_q

public void func_82187_q()

func_90012_b

public EntityVillager func_90012_b(EntityAgeable par1EntityAgeable)

createChild

public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
Specified by:
createChild in class EntityAgeable