net.minecraft.entity.passive
Class EntityAnimal
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.EntityLiving
net.minecraft.entity.EntityCreature
net.minecraft.entity.EntityAgeable
net.minecraft.entity.passive.EntityAnimal
- All Implemented Interfaces:
- IAnimals
- Direct Known Subclasses:
- EntityChicken, EntityCow, EntityPig, EntitySheep, EntityTameable
public abstract class EntityAnimal
- extends EntityAgeable
- implements IAnimals
Fields inherited from class net.minecraft.entity.EntityLiving |
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks |
Fields inherited from class net.minecraft.entity.Entity |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize |
Method Summary |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
int par2)
Called when the entity is attacked. |
boolean |
canMateWith(EntityAnimal par1EntityAnimal)
Returns true if the mob is currently able to mate with the specified mob. |
float |
getBlockPathWeight(int par1,
int par2,
int par3)
Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. |
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity. |
int |
getTalkInterval()
Get number of ticks, at least during which the living entity will be silent. |
boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob. |
boolean |
isBreedingItem(ItemStack par1ItemStack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type) |
boolean |
isInLove()
Returns if the entity is currently in 'love mode'. |
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required. |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT. |
void |
resetInLove()
|
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT. |
Methods inherited from class net.minecraft.entity.EntityLiving |
addPotionEffect, attackEntityAsMob, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaxHealth, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, initCreature, isBlocking, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden |
Methods inherited from class net.minecraft.entity.Entity |
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getHasActivePotion, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHasActivePotion, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT |
inLove
public int inLove
EntityAnimal
public EntityAnimal(World par1World)
onLivingUpdate
public void onLivingUpdate()
- Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
use this to react to sunlight and start to burn.
- Overrides:
onLivingUpdate
in class EntityAgeable
attackEntityFrom
public boolean attackEntityFrom(DamageSource par1DamageSource,
int par2)
- Called when the entity is attacked.
- Overrides:
attackEntityFrom
in class EntityLiving
getBlockPathWeight
public float getBlockPathWeight(int par1,
int par2,
int par3)
- Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block.
Args: x, y, z
- Overrides:
getBlockPathWeight
in class EntityCreature
writeEntityToNBT
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to write subclass entity data to NBT.
- Overrides:
writeEntityToNBT
in class EntityAgeable
readEntityFromNBT
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to read subclass entity data from NBT.
- Overrides:
readEntityFromNBT
in class EntityAgeable
getCanSpawnHere
public boolean getCanSpawnHere()
- Checks if the entity's current position is a valid location to spawn this entity.
- Overrides:
getCanSpawnHere
in class EntityCreature
getTalkInterval
public int getTalkInterval()
- Get number of ticks, at least during which the living entity will be silent.
- Overrides:
getTalkInterval
in class EntityLiving
isBreedingItem
public boolean isBreedingItem(ItemStack par1ItemStack)
- Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
interact
public boolean interact(EntityPlayer par1EntityPlayer)
- Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
- Overrides:
interact
in class EntityAgeable
isInLove
public boolean isInLove()
- Returns if the entity is currently in 'love mode'.
resetInLove
public void resetInLove()
canMateWith
public boolean canMateWith(EntityAnimal par1EntityAnimal)
- Returns true if the mob is currently able to mate with the specified mob.