net.minecraft.entity.projectile
Class EntityWitherSkull
java.lang.Object
net.minecraft.entity.Entity
net.minecraft.entity.projectile.EntityFireball
net.minecraft.entity.projectile.EntityWitherSkull
public class EntityWitherSkull
- extends EntityFireball
Fields inherited from class net.minecraft.entity.Entity |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize |
Constructor Summary |
EntityWitherSkull(World par1World)
|
EntityWitherSkull(World par1World,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12)
|
EntityWitherSkull(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
|
Method Summary |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
int par2)
Called when the entity is attacked. |
boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity. |
float |
func_82146_a(Explosion par1Explosion,
Block par2Block,
int par3,
int par4,
int par5)
|
boolean |
isBurning()
Returns true if the entity is on fire. |
boolean |
isInvulnerable()
Return whether this skull comes from an invulnerable (aura) wither boss. |
void |
setInvulnerable(boolean par1)
Set whether this skull comes from an invulnerable (aura) wither boss. |
Methods inherited from class net.minecraft.entity.Entity |
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getBoundingBox, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getHasActivePotion, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setHasActivePotion, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT |
EntityWitherSkull
public EntityWitherSkull(World par1World)
EntityWitherSkull
public EntityWitherSkull(World par1World,
EntityLiving par2EntityLiving,
double par3,
double par5,
double par7)
EntityWitherSkull
public EntityWitherSkull(World par1World,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12)
isBurning
public boolean isBurning()
- Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
- Overrides:
isBurning
in class Entity
func_82146_a
public float func_82146_a(Explosion par1Explosion,
Block par2Block,
int par3,
int par4,
int par5)
- Overrides:
func_82146_a
in class Entity
canBeCollidedWith
public boolean canBeCollidedWith()
- Returns true if other Entities should be prevented from moving through this Entity.
- Overrides:
canBeCollidedWith
in class EntityFireball
attackEntityFrom
public boolean attackEntityFrom(DamageSource par1DamageSource,
int par2)
- Called when the entity is attacked.
- Overrides:
attackEntityFrom
in class EntityFireball
isInvulnerable
public boolean isInvulnerable()
- Return whether this skull comes from an invulnerable (aura) wither boss.
setInvulnerable
public void setInvulnerable(boolean par1)
- Set whether this skull comes from an invulnerable (aura) wither boss.