Uses of Class
net.minecraft.block.Block

Packages that use Block
cpw.mods.fml.client.modloader   
cpw.mods.fml.client.registry   
cpw.mods.fml.common.registry   
net.minecraft.block   
net.minecraft.client.particle   
net.minecraft.client.renderer   
net.minecraft.entity   
net.minecraft.entity.player   
net.minecraft.entity.projectile   
net.minecraft.item   
net.minecraft.src   
net.minecraft.stats   
net.minecraft.tileentity   
net.minecraftforge.client   
net.minecraftforge.common   
net.minecraftforge.event   
net.minecraftforge.event.entity.player   
net.minecraftforge.liquids   
net.minecraftforge.oredict   
 

Uses of Block in cpw.mods.fml.client.modloader
 

Methods in cpw.mods.fml.client.modloader with parameters of type Block
 void ModLoaderBlockRendererHandler.renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
           
 boolean ModLoaderBlockRendererHandler.renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
           
 

Uses of Block in cpw.mods.fml.client.registry
 

Methods in cpw.mods.fml.client.registry with parameters of type Block
 void ISimpleBlockRenderingHandler.renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
           
 void RenderingRegistry.renderInventoryBlock(RenderBlocks renderer, Block block, int metadata, int modelID)
           
 boolean ISimpleBlockRenderingHandler.renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
           
 boolean RenderingRegistry.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelId)
           
 

Uses of Block in cpw.mods.fml.common.registry
 

Methods in cpw.mods.fml.common.registry with parameters of type Block
static void GameRegistry.registerBlock(Block block)
          Deprecated. 
static void GameRegistry.registerBlock(Block block, Class<? extends ItemBlock> itemclass)
          Deprecated. 
static void GameRegistry.registerBlock(Block block, Class<? extends ItemBlock> itemclass, String name)
          Register a block with the world, with the specified item class and block name
static void GameRegistry.registerBlock(Block block, Class<? extends ItemBlock> itemclass, String name, String modId)
          Register a block with the world, with the specified item class, block name and owning modId
static void GameRegistry.registerBlock(Block block, String name)
          Register a block with the specified mod specific name : overrides the standard type based name
 

Uses of Block in net.minecraft.block
 

Subclasses of Block in net.minecraft.block
 class BlockAnvil
           
 class BlockBeacon
           
 class BlockBed
           
 class BlockBookshelf
           
 class BlockBreakable
           
 class BlockBrewingStand
           
 class BlockButton
           
 class BlockCactus
           
 class BlockCake
           
 class BlockCarrot
           
 class BlockCauldron
           
 class BlockChest
           
 class BlockClay
           
 class BlockCloth
           
 class BlockCocoa
           
 class BlockCommandBlock
           
 class BlockContainer
           
 class BlockCrops
           
 class BlockDeadBush
           
 class BlockDetectorRail
           
 class BlockDirectional
           
 class BlockDirt
           
 class BlockDispenser
           
 class BlockDoor
           
 class BlockDragonEgg
           
 class BlockEnchantmentTable
           
 class BlockEnderChest
           
 class BlockEndPortal
           
 class BlockEndPortalFrame
           
 class BlockFarmland
           
 class BlockFence
           
 class BlockFenceGate
           
 class BlockFire
           
 class BlockFlower
           
 class BlockFlowerPot
           
 class BlockFlowing
           
 class BlockFluid
           
 class BlockFurnace
           
 class BlockGlass
           
 class BlockGlowStone
           
 class BlockGrass
           
 class BlockGravel
           
 class BlockHalfSlab
           
 class BlockIce
           
 class BlockJukeBox
           
 class BlockLadder
           
 class BlockLeaves
           
 class BlockLeavesBase
           
 class BlockLever
           
 class BlockLilyPad
           
 class BlockLockedChest
           
 class BlockLog
           
 class BlockMelon
           
 class BlockMobSpawner
           
 class BlockMushroom
           
 class BlockMushroomCap
           
 class BlockMycelium
           
 class BlockNetherrack
           
 class BlockNetherStalk
           
 class BlockNote
           
 class BlockObsidian
           
 class BlockOre
           
 class BlockOreStorage
           
 class BlockPane
           
 class BlockPistonBase
           
 class BlockPistonExtension
           
 class BlockPistonMoving
           
 class BlockPortal
           
 class BlockPotato
           
 class BlockPressurePlate
           
 class BlockPumpkin
           
 class BlockRail
           
 class BlockRedstoneLight
           
 class BlockRedstoneOre
           
 class BlockRedstoneRepeater
           
 class BlockRedstoneTorch
           
 class BlockRedstoneWire
           
 class BlockReed
           
 class BlockSand
           
 class BlockSandStone
           
 class BlockSapling
           
 class BlockSign
           
 class BlockSilverfish
           
 class BlockSkull
           
 class BlockSnow
           
 class BlockSnowBlock
           
 class BlockSoulSand
           
 class BlockSponge
           
 class BlockStairs
           
 class BlockStationary
           
 class BlockStem
           
 class BlockStep
           
 class BlockStone
           
 class BlockStoneBrick
           
 class BlockTallGrass
           
 class BlockTNT
           
 class BlockTorch
           
 class BlockTrapDoor
           
 class BlockTripWire
           
 class BlockTripWireSource
           
 class BlockVine
           
 class BlockWall
           
 class BlockWeb
           
 class BlockWood
           
 class BlockWoodSlab
           
 class BlockWorkbench
           
 

Fields in net.minecraft.block declared as Block
static Block Block.anvil
           
static Block Block.beacon
           
static Block Block.bed
           
static Block Block.bedrock
           
static Block Block.blockClay
           
static Block Block.blockDiamond
           
static Block Block.blockEmerald
           
static Block Block.blockGold
           
static Block Block.blockLapis
           
static Block[] Block.blocksList
          List of ly/ff (BlockType) containing the already registered blocks.
static Block Block.blockSnow
           
static Block Block.blockSteel
           
static Block Block.bookShelf
           
static Block Block.brewingStand
           
static Block Block.brick
           
static Block Block.cactus
           
static Block Block.cake
           
static Block Block.carrot
           
static Block Block.cauldron
           
static Block Block.chest
           
static Block Block.cloth
           
static Block Block.cobblestone
           
static Block Block.cobblestoneMossy
           
static Block Block.cobblestoneWall
           
static Block Block.cocoaPlant
           
static Block Block.commandBlock
           
static Block Block.crops
           
static Block Block.dirt
           
static Block Block.dispenser
           
static Block Block.doorSteel
           
static Block Block.doorWood
           
static Block Block.dragonEgg
           
static Block Block.enchantmentTable
           
static Block Block.enderChest
           
static Block Block.endPortal
           
static Block Block.endPortalFrame
           
static Block Block.fence
           
static Block Block.fenceGate
           
static Block Block.fenceIron
           
static Block Block.flowerPot
           
static Block Block.glass
           
static Block Block.glowStone
           
static Block Block.gravel
           
static Block Block.ice
           
static Block Block.jukebox
           
static Block Block.ladder
           
static Block Block.lavaMoving
           
static Block Block.lavaStill
          Stationary lava source block
static Block Block.lever
           
static Block Block.lockedChest
          April fools secret locked chest, only spawns on new chunks on 1st April.
static Block Block.melon
           
static Block Block.melonStem
           
static Block Block.mobSpawner
           
static Block Block.mushroomCapBrown
           
static Block Block.mushroomCapRed
           
static Block Block.music
           
static Block Block.netherBrick
           
static Block Block.netherFence
           
static Block Block.netherrack
           
static Block Block.netherStalk
           
static Block Block.obsidian
           
static Block Block.oreCoal
           
static Block Block.oreDiamond
           
static Block Block.oreEmerald
           
static Block Block.oreGold
           
static Block Block.oreIron
           
static Block Block.oreLapis
           
static Block Block.oreRedstone
           
static Block Block.oreRedstoneGlowing
           
static Block Block.pistonBase
           
static Block Block.pistonStickyBase
           
static Block Block.planks
           
static Block Block.potato
           
static Block Block.pressurePlatePlanks
           
static Block Block.pressurePlateStone
           
static Block Block.pumpkin
           
static Block Block.pumpkinLantern
           
static Block Block.pumpkinStem
           
static Block Block.rail
           
static Block Block.railDetector
           
static Block Block.railPowered
           
static Block Block.redstoneLampActive
           
static Block Block.redstoneLampIdle
           
static Block Block.redstoneRepeaterActive
           
static Block Block.redstoneRepeaterIdle
           
static Block Block.redstoneWire
           
static Block Block.reed
           
static Block Block.sand
           
static Block Block.sandStone
           
static Block Block.sapling
           
static Block Block.signPost
           
static Block Block.signWall
           
static Block Block.silverfish
           
static Block Block.skull
           
static Block Block.slowSand
           
static Block Block.snow
           
static Block Block.sponge
           
static Block Block.stairCompactCobblestone
           
static Block Block.stairCompactPlanks
           
static Block Block.stairsBrick
           
static Block Block.stairsNetherBrick
           
static Block Block.stairsSandStone
           
static Block Block.stairsStoneBrickSmooth
           
static Block Block.stairsWoodBirch
           
static Block Block.stairsWoodJungle
           
static Block Block.stairsWoodSpruce
           
static Block Block.stone
           
static Block Block.stoneBrick
           
static Block Block.stoneButton
           
static Block Block.stoneOvenActive
           
static Block Block.stoneOvenIdle
           
static Block Block.thinGlass
           
static Block Block.tilledField
           
static Block Block.tnt
           
static Block Block.torchRedstoneActive
           
static Block Block.torchRedstoneIdle
           
static Block Block.torchWood
           
static Block Block.trapdoor
           
static Block Block.tripWire
           
static Block Block.vine
           
static Block Block.waterlily
           
static Block Block.waterMoving
           
static Block Block.waterStill
           
static Block Block.web
           
static Block Block.whiteStone
          The rock found in The End.
static Block Block.wood
           
static Block Block.woodenButton
           
static Block Block.workbench
           
 

Methods in net.minecraft.block that return Block
 Block Block.setBlockName(String par1Str)
          set name of block from language file
 Block Block.setBlockUnbreakable()
          This method will make the hardness of the block equals to -1, and the block is indestructible.
 Block Block.setCreativeTab(CreativeTabs par1CreativeTabs)
          Sets the CreativeTab to display this block on.
 Block Block.setHardness(float par1)
          Sets how many hits it takes to break a block.
 Block Block.setLightOpacity(int par1)
          Sets how much light is blocked going through this block.
 Block Block.setLightValue(float par1)
          Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15).
 Block Block.setRequiresSelfNotify()
          Blocks with this attribute will not notify all near blocks when it's metadata change.
 Block Block.setResistance(float par1)
          Sets the the blocks resistance to explosions.
 Block Block.setStepSound(StepSound par1StepSound)
          Sets the footstep sound for the block.
 Block Block.setTextureFile(String texture)
          Sets the current texture file for this block, used when rendering.
 Block Block.setTickRandomly(boolean par1)
          Sets whether this block type will receive random update ticks
 

Constructors in net.minecraft.block with parameters of type Block
BlockWall(int par1, Block par2Block)
           
 

Uses of Block in net.minecraft.client.particle
 

Constructors in net.minecraft.client.particle with parameters of type Block
EntityDiggingFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, Block par14Block, int par15, int par16)
           
 

Uses of Block in net.minecraft.client.renderer
 

Methods in net.minecraft.client.renderer with parameters of type Block
 void RenderBlocks.drawCrossedSquares(Block par1Block, int par2, double par3, double par5, double par7, float par9)
          Utility function to draw crossed swuares
 void RenderBlocks.renderBlockAllFaces(Block par1Block, int par2, int par3, int par4)
          Render all faces of a block
 void RenderBlocks.renderBlockAsItem(Block par1Block, int par2, float par3)
          Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground
 boolean RenderBlocks.renderBlockBed(Block par1Block, int par2, int par3, int par4)
          render a bed at the given coordinates
 boolean RenderBlocks.renderBlockByRenderType(Block par1Block, int par2, int par3, int par4)
          Renders the block at the given coordinates using the block's rendering type
 boolean RenderBlocks.renderBlockCactus(Block par1Block, int par2, int par3, int par4)
          Renders a cactus block at the given coordinates
 boolean RenderBlocks.renderBlockCactusImpl(Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7)
          Render block cactus implementation
 boolean RenderBlocks.renderBlockCrops(Block par1Block, int par2, int par3, int par4)
          Render block crops
 void RenderBlocks.renderBlockCropsImpl(Block par1Block, int par2, double par3, double par5, double par7)
          Render block crops implementation
 boolean RenderBlocks.renderBlockDoor(Block par1Block, int par2, int par3, int par4)
          Renders a door block at the given coordinates
 boolean RenderBlocks.renderBlockEndPortalFrame(Block par1Block, int par2, int par3, int par4)
          Render BlockEndPortalFrame
 boolean RenderBlocks.renderBlockFire(Block par1Block, int par2, int par3, int par4)
          Renders a fire block at the given coordinates
 boolean RenderBlocks.renderBlockFluids(Block par1Block, int par2, int par3, int par4)
          Renders a block based on the BlockFluids class at the given coordinates
 boolean RenderBlocks.renderBlockLadder(Block par1Block, int par2, int par3, int par4)
          Renders a ladder block at the given coordinates
 boolean RenderBlocks.renderBlockLever(Block par1Block, int par2, int par3, int par4)
          Renders a lever block at the given coordinates
 boolean RenderBlocks.renderBlockLilyPad(Block par1Block, int par2, int par3, int par4)
          Render BlockLilyPad
 boolean RenderBlocks.renderBlockLog(Block par1Block, int par2, int par3, int par4)
          Renders a log block at the given coordinates
 boolean RenderBlocks.renderBlockRedstoneWire(Block par1Block, int par2, int par3, int par4)
          Renders a redstone wire block at the given coordinates
 boolean RenderBlocks.renderBlockRepeater(Block par1Block, int par2, int par3, int par4)
          render a redstone repeater at the given coordinates
 void RenderBlocks.renderBlockSandFalling(Block par1Block, World par2World, int par3, int par4, int par5, int par6)
          Renders a falling sand block
 boolean RenderBlocks.renderBlockStem(Block par1Block, int par2, int par3, int par4)
          Render block stem
 void RenderBlocks.renderBlockStemBig(Block par1Block, int par2, int par3, double par4, double par6, double par8, double par10)
          Render block stem big
 void RenderBlocks.renderBlockStemSmall(Block par1Block, int par2, double par3, double par5, double par7, double par9)
          Render block stem small
 boolean RenderBlocks.renderBlockTorch(Block par1Block, int par2, int par3, int par4)
          Renders a torch block at the given coordinates
 boolean RenderBlocks.renderBlockTripWire(Block par1Block, int par2, int par3, int par4)
          Renders a trip wire block at the given coordinates
 boolean RenderBlocks.renderBlockTripWireSource(Block par1Block, int par2, int par3, int par4)
          Renders a trip wire source block at the given coordinates
 void RenderBlocks.renderBlockUsingTexture(Block par1Block, int par2, int par3, int par4, int par5)
          Renders a block using the given texture instead of the block's own default texture
 boolean RenderBlocks.renderBlockVine(Block par1Block, int par2, int par3, int par4)
          Render block vine
 void RenderBlocks.renderBottomFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the bottom face of the block.
 void ChestItemRenderHelper.renderChest(Block par1Block, int par2, float par3)
          Renders a chest at 0,0,0 - used for item rendering
 boolean RenderBlocks.renderCrossedSquares(Block par1Block, int par2, int par3, int par4)
          Renders any block requiring croseed squares such as reeds, flowers, and mushrooms
 void RenderBlocks.renderEastFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the east (z-negative) face of the block.
 void RenderBlocks.renderNorthFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the north (x-negative) face of the block.
 boolean RenderBlocks.renderPistonBase(Block par1Block, int par2, int par3, int par4, boolean par5)
          renders a block as a piston base
 void RenderBlocks.renderPistonBaseAllFaces(Block par1Block, int par2, int par3, int par4)
          Render all faces of the piston base
 boolean RenderBlocks.renderPistonExtension(Block par1Block, int par2, int par3, int par4, boolean par5)
          renders the pushing part of a piston
 void RenderBlocks.renderPistonExtensionAllFaces(Block par1Block, int par2, int par3, int par4, boolean par5)
          Render all faces of the piston extension
 void RenderBlocks.renderSouthFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the south (x-positive) face of the block.
 boolean RenderBlocks.renderStandardBlock(Block par1Block, int par2, int par3, int par4)
          Renders a standard cube block at the given coordinates
 boolean RenderBlocks.renderStandardBlockWithAmbientOcclusion(Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7)
           
 boolean RenderBlocks.renderStandardBlockWithColorMultiplier(Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7)
          Renders a standard cube block at the given coordinates, with a given color ratio.
 void RenderBlocks.renderTopFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the top face of the block.
 void RenderBlocks.renderTorchAtAngle(Block par1Block, double par2, double par4, double par6, double par8, double par10)
          Renders a torch at the given coordinates, with the base slanting at the given delta
 void RenderBlocks.renderWestFace(Block par1Block, double par2, double par4, double par6, int par8)
          Renders the given texture to the west (z-positive) face of the block.
 void RenderBlocks.setRenderBoundsFromBlock(Block par1Block)
          Like setRenderBounds, but automatically pulling the bounds from the given Block.
 

Uses of Block in net.minecraft.entity
 

Methods in net.minecraft.entity with parameters of type Block
 float Entity.func_82146_a(Explosion par1Explosion, Block par2Block, int par3, int par4, int par5)
           
 

Uses of Block in net.minecraft.entity.player
 

Methods in net.minecraft.entity.player with parameters of type Block
 boolean EntityPlayer.canHarvestBlock(Block par1Block)
          Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
 boolean InventoryPlayer.canHarvestBlock(Block par1Block)
          Returns whether the current item (tool) can harvest from the specified block (actually get a result).
 float EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block)
          Deprecated. 
 float EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block, int meta)
           
 float InventoryPlayer.getStrVsBlock(Block par1Block)
          Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.
 

Uses of Block in net.minecraft.entity.projectile
 

Methods in net.minecraft.entity.projectile with parameters of type Block
 float EntityWitherSkull.func_82146_a(Explosion par1Explosion, Block par2Block, int par3, int par4, int par5)
           
 

Uses of Block in net.minecraft.item
 

Fields in net.minecraft.item declared as Block
static Block[] ItemAxe.blocksEffectiveAgainst
          an array of the blocks this axe is effective against
static Block[] ItemPickaxe.blocksEffectiveAgainst
          an array of the blocks this pickaxe is effective against
static Block[] ItemSpade.blocksEffectiveAgainst
          an array of the blocks this spade is effective against
 

Methods in net.minecraft.item with parameters of type Block
 boolean ItemSword.canHarvestBlock(Block par1Block)
          Returns if the item (tool) can harvest results from the block type.
 boolean ItemPickaxe.canHarvestBlock(Block par1Block)
          Returns if the item (tool) can harvest results from the block type.
 boolean ItemShears.canHarvestBlock(Block par1Block)
          Returns if the item (tool) can harvest results from the block type.
 boolean ItemSpade.canHarvestBlock(Block par1Block)
          Returns if the item (tool) can harvest results from the block type.
 boolean Item.canHarvestBlock(Block par1Block)
          Returns if the item (tool) can harvest results from the block type.
 boolean ItemStack.canHarvestBlock(Block par1Block)
          Checks if the itemStack object can harvest a specified block
 float ItemStack.getStrVsBlock(Block par1Block)
          Returns the strength of the stack against a given block.
 float ItemSword.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float ItemTool.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float ItemAxe.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float ItemPickaxe.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float ItemShears.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float Item.getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
          Returns the strength of the stack against a given block.
 float ItemTool.getStrVsBlock(ItemStack stack, Block block, int meta)
          FORGE: Overridden to allow custom tool effectiveness
 float Item.getStrVsBlock(ItemStack itemstack, Block block, int metadata)
          Metadata-sensitive version of getStrVsBlock
static void ItemDoor.placeDoorBlock(World par0World, int par1, int par2, int par3, int par4, Block par5Block)
           
 

Constructors in net.minecraft.item with parameters of type Block
ItemAnvilBlock(Block par1Block)
           
ItemMultiTextureTile(int par1, Block par2Block, String[] par3ArrayOfStr)
           
ItemReed(int par1, Block par2Block)
           
ItemStack(Block par1Block)
           
ItemStack(Block par1Block, int par2)
           
ItemStack(Block par1Block, int par2, int par3)
           
 

Uses of Block in net.minecraft.src
 

Methods in net.minecraft.src with parameters of type Block
static void ModLoader.registerBlock(Block block)
          Register a new block
static void ModLoader.registerBlock(Block block, Class<? extends ItemBlock> itemclass)
          Register a new block
 void BaseMod.renderInvBlock(RenderBlocks renderer, Block block, int metadata, int modelID)
           
static void ModLoader.renderInvBlock(RenderBlocks renderer, Block block, int metadata, int modelID)
          Deprecated. 
static void FMLRenderAccessLibrary.renderInventoryBlock(RenderBlocks renderer, Block block, int metadata, int modelID)
           
static boolean FMLRenderAccessLibrary.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelId)
           
 boolean BaseMod.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelID)
           
static boolean ModLoader.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelID)
          Deprecated. 
 

Uses of Block in net.minecraft.stats
 

Constructors in net.minecraft.stats with parameters of type Block
Achievement(int par1, String par2Str, int par3, int par4, Block par5Block, Achievement par6Achievement)
           
 

Uses of Block in net.minecraft.tileentity
 

Fields in net.minecraft.tileentity declared as Block
 Block TileEntity.blockType
          the Block type that this TileEntity is contained within
 

Methods in net.minecraft.tileentity that return Block
 Block TileEntity.getBlockType()
          Gets the block type at the location of this entity (client-only).
 

Uses of Block in net.minecraftforge.client
 

Methods in net.minecraftforge.client with parameters of type Block
static void ForgeHooksClient.afterBlockRender(Block block, RenderBlocks render)
           
static void ForgeHooksClient.beforeBlockRender(Block block, RenderBlocks render)
           
static void MinecraftForgeClient.renderBlock(RenderBlocks render, Block block, int x, int y, int z)
          Render a block.
 

Uses of Block in net.minecraftforge.common
 

Methods in net.minecraftforge.common with parameters of type Block
static void MinecraftForge.addGrassPlant(Block block, int metadata, int weight)
          Register a new plant to be planted when bonemeal is used on grass.
static float ForgeHooks.blockStrength(Block block, EntityPlayer player, World world, int x, int y, int z)
           
static boolean ForgeHooks.canHarvestBlock(Block block, EntityPlayer player, int metadata)
           
static boolean ForgeHooks.canToolHarvestBlock(Block block, int metadata, ItemStack stack)
           
static int MinecraftForge.getBlockHarvestLevel(Block block, int metadata, String toolClass)
          Returns the block harvest level for a particular tool class.
static boolean ForgeHooks.isLivingOnLadder(Block block, World world, int x, int y, int z)
           
static boolean ForgeHooks.isToolEffective(ItemStack stack, Block block, int metadata)
           
static void MinecraftForge.removeBlockEffectiveness(Block block, int metadata, String toolClass)
          Remove a block effectiveness mapping.
static void MinecraftForge.removeBlockEffectiveness(Block block, String toolClass)
          Remove a block effectiveness mapping.
static void MinecraftForge.setBlockHarvestLevel(Block block, int metadata, String toolClass, int harvestLevel)
          Register a block to be harvested by a tool class.
static void MinecraftForge.setBlockHarvestLevel(Block block, String toolClass, int harvestLevel)
          Register a block to be harvested by a tool class.
 

Uses of Block in net.minecraftforge.event
 

Methods in net.minecraftforge.event with parameters of type Block
static boolean ForgeEventFactory.doPlayerHarvestCheck(EntityPlayer player, Block block, boolean success)
           
static float ForgeEventFactory.getBreakSpeed(EntityPlayer player, Block block, int metadata, float original)
           
 

Uses of Block in net.minecraftforge.event.entity.player
 

Fields in net.minecraftforge.event.entity.player declared as Block
 Block PlayerEvent.HarvestCheck.block
           
 Block PlayerEvent.BreakSpeed.block
           
 

Constructors in net.minecraftforge.event.entity.player with parameters of type Block
PlayerEvent.BreakSpeed(EntityPlayer player, Block block, int metadata, float original)
           
PlayerEvent.HarvestCheck(EntityPlayer player, Block block, boolean success)
           
 

Uses of Block in net.minecraftforge.liquids
 

Constructors in net.minecraftforge.liquids with parameters of type Block
LiquidStack(Block block, int amount)
           
 

Uses of Block in net.minecraftforge.oredict
 

Methods in net.minecraftforge.oredict with parameters of type Block
static void OreDictionary.registerOre(int id, Block ore)
           
static void OreDictionary.registerOre(String name, Block ore)
           
 

Constructors in net.minecraftforge.oredict with parameters of type Block
ShapedOreRecipe(Block result, Object... recipe)
           
ShapelessOreRecipe(Block result, Object... recipe)