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| Class Summary | |
|---|---|
| ArrowLooseEvent | |
| ArrowNockEvent | |
| AttackEntityEvent | |
| BonemealEvent | |
| EntityInteractEvent | |
| EntityItemPickupEvent | |
| FillBucketEvent | |
| PlayerDestroyItemEvent | |
| PlayerDropsEvent | Child class of LivingDropEvent that is fired specifically when a player dies. |
| PlayerEvent | |
| PlayerEvent.BreakSpeed | |
| PlayerEvent.HarvestCheck | |
| PlayerInteractEvent | |
| PlayerSleepInBedEvent | |
| UseHoeEvent | |
| Enum Summary | |
|---|---|
| PlayerInteractEvent.Action | |
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