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public interface ISimpleBlockRenderingHandler
| Method Summary | |
|---|---|
int |
getRenderId()
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void |
renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer)
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boolean |
renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer)
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boolean |
shouldRender3DInInventory()
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| Method Detail |
|---|
void renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer)
boolean renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer)
boolean shouldRender3DInInventory()
int getRenderId()
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