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public interface ISimpleBlockRenderingHandler
Method Summary | |
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int |
getRenderId()
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void |
renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer)
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boolean |
renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer)
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boolean |
shouldRender3DInInventory()
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Method Detail |
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void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
boolean shouldRender3DInInventory()
int getRenderId()
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