net.minecraft.block
Class BlockBed

java.lang.Object
  extended by net.minecraft.block.Block
      extended by net.minecraft.block.BlockDirectional
          extended by net.minecraft.block.BlockBed

public class BlockBed
extends BlockDirectional


Field Summary
static int[][] footBlockToHeadBlockMap
          Maps the foot-of-bed block to the head-of-bed block.
 
Fields inherited from class net.minecraft.block.Block
anvil, beacon, bed, bedrock, blockClay, blockDiamond, blockEmerald, blockGold, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blocksList, blockSnow, blockSteel, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carrot, cauldron, chest, cloth, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, deadBush, dirt, dispenser, doorSteel, doorWood, dragonEgg, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, glass, glowStone, grass, gravel, ice, isDefaultTexture, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, melon, melonStem, mobSpawner, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railDetector, railPowered, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, requiresSelfNotify, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairsBrick, stairsNetherBrick, stairsSandStone, stairsStoneBrickSmooth, stairsWoodBirch, stairsWoodJungle, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneOvenActive, stoneOvenIdle, stoneSingleSlab, tallGrass, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench
 
Constructor Summary
BlockBed(int par1)
           
 
Method Summary
 void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
          Drops the block items with a specified chance of dropping the specified items
 int getBlockTextureFromSideAndMetadata(int par1, int par2)
          From the specified side and block metadata retrieves the blocks texture.
 int getMobilityFlag()
          Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
static ChunkCoordinates getNearestEmptyChunkCoordinates(World par0World, int par1, int par2, int par3, int par4)
          Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
 int getRenderType()
          The type of render function that is called for this block
 int idDropped(int par1, Random par2Random, int par3)
          Returns the ID of the items to drop on destruction.
 int idPicked(World par1World, int par2, int par3, int par4)
           
static boolean isBedOccupied(int par0)
          Return whether or not the bed is occupied.
static boolean isBlockHeadOfBed(int par0)
          Returns whether or not this bed block is the head of the bed.
 boolean isOpaqueCube()
          Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
 boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
          Called upon block activation (right click on the block.)
 void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
          Called when the block is attempted to be harvested
 void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
          Lets the block know when one of its neighbor changes.
 boolean renderAsNormalBlock()
          If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
static void setBedOccupied(World par0World, int par1, int par2, int par3, boolean par4)
          Sets whether or not the bed is occupied.
 void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
          Updates the blocks bounds based on its current state.
 
Methods inherited from class net.minecraft.block.BlockDirectional
getDirection
 
Methods inherited from class net.minecraft.block.Block
addBlockDestroyEffects, addBlockHitEffects, addCollidingBlockToList, addCreativeItems, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDragonDestroy, canDropFromExplosion, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createTileEntity, damageDropped, dropBlockAsItem, fillWithRain, func_82505_u_, func_82506_l, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockDropped, getBlockHardness, getBlockName, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getLightOpacity, getLightValue, getMixedBrightnessForBlock, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureFile, getTickRandomly, harvestBlock, hasTileEntity, hasTileEntity, isAirBlock, isBeaconBase, isBed, isBedFoot, isBlockBurning, isBlockFoliage, isBlockNormalCube, isBlockReplaceable, isBlockSolid, isBlockSolidOnSide, isCollidable, isFertile, isFireSource, isFlammable, isGenMineableReplaceable, isLadder, isLeaves, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isWood, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onPostBlockPlaced, onSetBlockIDWithMetaData, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, removeBlockByPlayer, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setBurnProperties, setCreativeTab, setHardness, setLightOpacity, setLightValue, setRequiresSelfNotify, setResistance, setStepSound, setTextureFile, setTickRandomly, shouldSideBeRendered, tickRate, translateBlockName, updateTick, velocityToAddToEntity
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

footBlockToHeadBlockMap

public static final int[][] footBlockToHeadBlockMap
Maps the foot-of-bed block to the head-of-bed block.

Constructor Detail

BlockBed

public BlockBed(int par1)
Method Detail

onBlockActivated

public boolean onBlockActivated(World par1World,
                                int par2,
                                int par3,
                                int par4,
                                EntityPlayer par5EntityPlayer,
                                int par6,
                                float par7,
                                float par8,
                                float par9)
Called upon block activation (right click on the block.)

Overrides:
onBlockActivated in class Block

getBlockTextureFromSideAndMetadata

public int getBlockTextureFromSideAndMetadata(int par1,
                                              int par2)
From the specified side and block metadata retrieves the blocks texture. Args: side, metadata

Overrides:
getBlockTextureFromSideAndMetadata in class Block

getRenderType

public int getRenderType()
The type of render function that is called for this block

Overrides:
getRenderType in class Block

renderAsNormalBlock

public boolean renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)

Overrides:
renderAsNormalBlock in class Block

isOpaqueCube

public boolean isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.

Overrides:
isOpaqueCube in class Block

setBlockBoundsBasedOnState

public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess,
                                       int par2,
                                       int par3,
                                       int par4)
Updates the blocks bounds based on its current state. Args: world, x, y, z

Overrides:
setBlockBoundsBasedOnState in class Block

onNeighborBlockChange

public void onNeighborBlockChange(World par1World,
                                  int par2,
                                  int par3,
                                  int par4,
                                  int par5)
Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID

Overrides:
onNeighborBlockChange in class Block

idDropped

public int idDropped(int par1,
                     Random par2Random,
                     int par3)
Returns the ID of the items to drop on destruction.

Overrides:
idDropped in class Block

isBlockHeadOfBed

public static boolean isBlockHeadOfBed(int par0)
Returns whether or not this bed block is the head of the bed.


isBedOccupied

public static boolean isBedOccupied(int par0)
Return whether or not the bed is occupied.


setBedOccupied

public static void setBedOccupied(World par0World,
                                  int par1,
                                  int par2,
                                  int par3,
                                  boolean par4)
Sets whether or not the bed is occupied.


getNearestEmptyChunkCoordinates

public static ChunkCoordinates getNearestEmptyChunkCoordinates(World par0World,
                                                               int par1,
                                                               int par2,
                                                               int par3,
                                                               int par4)
Gets the nearest empty chunk coordinates for the player to wake up from a bed into.


dropBlockAsItemWithChance

public void dropBlockAsItemWithChance(World par1World,
                                      int par2,
                                      int par3,
                                      int par4,
                                      int par5,
                                      float par6,
                                      int par7)
Drops the block items with a specified chance of dropping the specified items

Overrides:
dropBlockAsItemWithChance in class Block

getMobilityFlag

public int getMobilityFlag()
Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons

Overrides:
getMobilityFlag in class Block

idPicked

public int idPicked(World par1World,
                    int par2,
                    int par3,
                    int par4)
Overrides:
idPicked in class Block

onBlockHarvested

public void onBlockHarvested(World par1World,
                             int par2,
                             int par3,
                             int par4,
                             int par5,
                             EntityPlayer par6EntityPlayer)
Called when the block is attempted to be harvested

Overrides:
onBlockHarvested in class Block