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java.lang.Objectnet.minecraft.block.Block
net.minecraft.block.BlockReed
public class BlockReed
| Field Summary |
|---|
| Method Summary | |
|---|---|
boolean |
canBlockStay(World par1World,
int par2,
int par3,
int par4)
Can this block stay at this position. |
boolean |
canPlaceBlockAt(World par1World,
int par2,
int par3,
int par4)
Checks to see if its valid to put this block at the specified coordinates. |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World par1World,
int par2,
int par3,
int par4)
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been cleared to be reused) |
int |
getPlantID(World world,
int x,
int y,
int z)
|
int |
getPlantMetadata(World world,
int x,
int y,
int z)
|
EnumPlantType |
getPlantType(World world,
int x,
int y,
int z)
|
int |
getRenderType()
The type of render function that is called for this block |
int |
idDropped(int par1,
Random par2Random,
int par3)
Returns the ID of the items to drop on destruction. |
int |
idPicked(World par1World,
int par2,
int par3,
int par4)
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. |
void |
onNeighborBlockChange(World par1World,
int par2,
int par3,
int par4,
int par5)
Lets the block know when one of its neighbor changes. |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) |
void |
updateTick(World par1World,
int par2,
int par3,
int par4,
Random par5Random)
Ticks the block if it's been scheduled |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public void updateTick(World par1World,
int par2,
int par3,
int par4,
Random par5Random)
updateTick in class Block
public boolean canPlaceBlockAt(World par1World,
int par2,
int par3,
int par4)
canPlaceBlockAt in class Block
public void onNeighborBlockChange(World par1World,
int par2,
int par3,
int par4,
int par5)
onNeighborBlockChange in class Block
public boolean canBlockStay(World par1World,
int par2,
int par3,
int par4)
canBlockStay in class Block
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World,
int par2,
int par3,
int par4)
getCollisionBoundingBoxFromPool in class Block
public int idDropped(int par1,
Random par2Random,
int par3)
idDropped in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic int getRenderType()
getRenderType in class Block
public int idPicked(World par1World,
int par2,
int par3,
int par4)
idPicked in class Block
public EnumPlantType getPlantType(World world,
int x,
int y,
int z)
getPlantType in interface IPlantable
public int getPlantID(World world,
int x,
int y,
int z)
getPlantID in interface IPlantable
public int getPlantMetadata(World world,
int x,
int y,
int z)
getPlantMetadata in interface IPlantable
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