|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Uses of MovingObjectPosition in net.minecraft.block |
---|
Methods in net.minecraft.block that return MovingObjectPosition | |
---|---|
MovingObjectPosition |
BlockDoor.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
MovingObjectPosition |
BlockTrapDoor.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
MovingObjectPosition |
BlockTorch.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
MovingObjectPosition |
BlockRail.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
MovingObjectPosition |
BlockStairs.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
MovingObjectPosition |
Block.collisionRayTrace(World par1World,
int par2,
int par3,
int par4,
Vec3 par5Vec3,
Vec3 par6Vec3)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. |
Methods in net.minecraft.block with parameters of type MovingObjectPosition | |
---|---|
boolean |
Block.addBlockHitEffects(World worldObj,
MovingObjectPosition target,
EffectRenderer effectRenderer)
Spawn a digging particle effect in the world, this is a wrapper around EffectRenderer.addBlockHitEffects to allow the block more control over the particles. |
ItemStack |
Block.getPickBlock(MovingObjectPosition target,
World world,
int x,
int y,
int z)
Called when a user uses the creative pick block button on this block |
Uses of MovingObjectPosition in net.minecraft.client |
---|
Fields in net.minecraft.client declared as MovingObjectPosition | |
---|---|
MovingObjectPosition |
Minecraft.objectMouseOver
The ray trace hit that the mouse is over. |
Uses of MovingObjectPosition in net.minecraft.client.particle |
---|
Methods in net.minecraft.client.particle with parameters of type MovingObjectPosition | |
---|---|
void |
EffectRenderer.addBlockHitEffects(int x,
int y,
int z,
MovingObjectPosition target)
|
Uses of MovingObjectPosition in net.minecraft.client.renderer |
---|
Methods in net.minecraft.client.renderer with parameters of type MovingObjectPosition | |
---|---|
void |
RenderGlobal.drawBlockBreaking(EntityPlayer par1EntityPlayer,
MovingObjectPosition par2MovingObjectPosition,
int par3,
ItemStack par4ItemStack,
float par5)
|
void |
RenderGlobal.drawSelectionBox(EntityPlayer par1EntityPlayer,
MovingObjectPosition par2MovingObjectPosition,
int par3,
ItemStack par4ItemStack,
float par5)
Draws the selection box for the player. |
Uses of MovingObjectPosition in net.minecraft.entity |
---|
Methods in net.minecraft.entity that return MovingObjectPosition | |
---|---|
MovingObjectPosition |
EntityLiving.rayTrace(double par1,
float par3)
|
Methods in net.minecraft.entity with parameters of type MovingObjectPosition | |
---|---|
ItemStack |
Entity.getPickedResult(MovingObjectPosition target)
Called when a user uses the creative pick block button on this entity. |
Uses of MovingObjectPosition in net.minecraft.util |
---|
Methods in net.minecraft.util that return MovingObjectPosition | |
---|---|
MovingObjectPosition |
AxisAlignedBB.calculateIntercept(Vec3 par1Vec3,
Vec3 par2Vec3)
|
Uses of MovingObjectPosition in net.minecraft.world |
---|
Methods in net.minecraft.world that return MovingObjectPosition | |
---|---|
MovingObjectPosition |
World.rayTraceBlocks_do_do(Vec3 par1Vec3,
Vec3 par2Vec3,
boolean par3,
boolean par4)
|
MovingObjectPosition |
World.rayTraceBlocks_do(Vec3 par1Vec3,
Vec3 par2Vec3,
boolean par3)
|
MovingObjectPosition |
World.rayTraceBlocks(Vec3 par1Vec3,
Vec3 par2Vec3)
ray traces all blocks, including non-collideable ones |
Uses of MovingObjectPosition in net.minecraftforge.client |
---|
Methods in net.minecraftforge.client with parameters of type MovingObjectPosition | |
---|---|
static boolean |
ForgeHooksClient.onDrawBlockHighlight(RenderGlobal context,
EntityPlayer player,
MovingObjectPosition target,
int subID,
ItemStack currentItem,
float partialTicks)
|
Uses of MovingObjectPosition in net.minecraftforge.client.event |
---|
Fields in net.minecraftforge.client.event declared as MovingObjectPosition | |
---|---|
MovingObjectPosition |
DrawBlockHighlightEvent.target
|
Constructors in net.minecraftforge.client.event with parameters of type MovingObjectPosition | |
---|---|
DrawBlockHighlightEvent(RenderGlobal context,
EntityPlayer player,
MovingObjectPosition target,
int subID,
ItemStack currentItem,
float partialTicks)
|
Uses of MovingObjectPosition in net.minecraftforge.common |
---|
Methods in net.minecraftforge.common with parameters of type MovingObjectPosition | |
---|---|
static boolean |
ForgeHooks.onPickBlock(MovingObjectPosition target,
EntityPlayer player,
World world)
Called when a player uses 'pick block', calls new Entity and Block hooks. |
Uses of MovingObjectPosition in net.minecraftforge.event.entity.player |
---|
Fields in net.minecraftforge.event.entity.player declared as MovingObjectPosition | |
---|---|
MovingObjectPosition |
FillBucketEvent.target
|
Constructors in net.minecraftforge.event.entity.player with parameters of type MovingObjectPosition | |
---|---|
FillBucketEvent(EntityPlayer player,
ItemStack current,
World world,
MovingObjectPosition target)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |