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java.lang.Objectnet.minecraft.client.renderer.entity.Render
public abstract class Render
Constructor Summary | |
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Render()
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Method Summary | |
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abstract void |
doRender(Entity var1,
double var2,
double var4,
double var6,
float var8,
float var9)
Actually renders the given argument. |
void |
doRenderShadowAndFire(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Renders the entity's shadow and fire (if its on fire). |
FontRenderer |
getFontRendererFromRenderManager()
Returns the font renderer from the set render manager |
static void |
renderAABB(AxisAlignedBB par0AxisAlignedBB)
Adds to the tesselator a box using the aabb for the bounds. |
static void |
renderOffsetAABB(AxisAlignedBB par0AxisAlignedBB,
double par1,
double par3,
double par5)
Renders a white box with the bounds of the AABB translated by the offset. |
void |
setRenderManager(RenderManager par1RenderManager)
Sets the RenderManager. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Render()
Method Detail |
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public abstract void doRender(Entity var1, double var2, double var4, double var6, float var8, float var9)
public static void renderOffsetAABB(AxisAlignedBB par0AxisAlignedBB, double par1, double par3, double par5)
public static void renderAABB(AxisAlignedBB par0AxisAlignedBB)
public void setRenderManager(RenderManager par1RenderManager)
public void doRenderShadowAndFire(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
public FontRenderer getFontRendererFromRenderManager()
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