net.minecraft.client.renderer.entity
Class RenderPainting

java.lang.Object
  extended by net.minecraft.client.renderer.entity.Render
      extended by net.minecraft.client.renderer.entity.RenderPainting

public class RenderPainting
extends Render


Constructor Summary
RenderPainting()
           
 
Method Summary
 void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
          Actually renders the given argument.
 void renderThePainting(EntityPainting par1EntityPainting, double par2, double par4, double par6, float par8, float par9)
           
 
Methods inherited from class net.minecraft.client.renderer.entity.Render
doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RenderPainting

public RenderPainting()
Method Detail

renderThePainting

public void renderThePainting(EntityPainting par1EntityPainting,
                              double par2,
                              double par4,
                              double par6,
                              float par8,
                              float par9)

doRender

public void doRender(Entity par1Entity,
                     double par2,
                     double par4,
                     double par6,
                     float par8,
                     float par9)
Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render
Specified by:
doRender in class Render