net.minecraft.client.renderer.entity
Class RenderBoat

java.lang.Object
  extended by net.minecraft.client.renderer.entity.Render
      extended by net.minecraft.client.renderer.entity.RenderBoat

public class RenderBoat
extends Render


Constructor Summary
RenderBoat()
           
 
Method Summary
 void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
          Actually renders the given argument.
 void renderBoat(EntityBoat par1EntityBoat, double par2, double par4, double par6, float par8, float par9)
          The render method used in RenderBoat that renders the boat model.
 
Methods inherited from class net.minecraft.client.renderer.entity.Render
doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RenderBoat

public RenderBoat()
Method Detail

renderBoat

public void renderBoat(EntityBoat par1EntityBoat,
                       double par2,
                       double par4,
                       double par6,
                       float par8,
                       float par9)
The render method used in RenderBoat that renders the boat model.


doRender

public void doRender(Entity par1Entity,
                     double par2,
                     double par4,
                     double par6,
                     float par8,
                     float par9)
Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render
Specified by:
doRender in class Render