net.minecraft.world.gen.structure
Class ComponentVillageWell

java.lang.Object
  extended by net.minecraft.world.gen.structure.StructureComponent
      extended by net.minecraft.world.gen.structure.ComponentVillage
          extended by net.minecraft.world.gen.structure.ComponentVillageWell
Direct Known Subclasses:
ComponentVillageStartPiece

public class ComponentVillageWell
extends ComponentVillage


Constructor Summary
ComponentVillageWell(ComponentVillageStartPiece par1ComponentVillageStartPiece, int par2, Random par3Random, int par4, int par5)
           
 
Method Summary
 boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
          second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...
 void buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)
          Initiates construction of the Structure Component picked, at the current Location of StructGen
 
Methods inherited from class net.minecraft.world.gen.structure.StructureComponent
findIntersecting, getBoundingBox, getCenter, getComponentType
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ComponentVillageWell

public ComponentVillageWell(ComponentVillageStartPiece par1ComponentVillageStartPiece,
                            int par2,
                            Random par3Random,
                            int par4,
                            int par5)
Method Detail

buildComponent

public void buildComponent(StructureComponent par1StructureComponent,
                           List par2List,
                           Random par3Random)
Initiates construction of the Structure Component picked, at the current Location of StructGen

Overrides:
buildComponent in class StructureComponent

addComponentParts

public boolean addComponentParts(World par1World,
                                 Random par2Random,
                                 StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...

Specified by:
addComponentParts in class StructureComponent