net.minecraft.world.gen.structure
Class ComponentVillageTorch
java.lang.Object
   net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.structure.StructureComponent
       net.minecraft.world.gen.structure.ComponentVillage
net.minecraft.world.gen.structure.ComponentVillage
           net.minecraft.world.gen.structure.ComponentVillageTorch
net.minecraft.world.gen.structure.ComponentVillageTorch
- public class ComponentVillageTorch 
- extends ComponentVillage
 
| Method Summary | 
|  boolean | addComponentParts(World par1World,
                                   Random par2Random,
                                   StructureBoundingBox par3StructureBoundingBox)second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
 the end, it adds Fences...
 | 
| static StructureBoundingBox | func_74904_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
                         List par1List,
                         Random par2Random,
                         int par3,
                         int par4,
                         int par5,
                         int par6)
 | 
 
 
 
ComponentVillageTorch
public ComponentVillageTorch(ComponentVillageStartPiece par1ComponentVillageStartPiece,
                             int par2,
                             Random par3Random,
                             StructureBoundingBox par4StructureBoundingBox,
                             int par5)
func_74904_a
public static StructureBoundingBox func_74904_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
                                                List par1List,
                                                Random par2Random,
                                                int par3,
                                                int par4,
                                                int par5,
                                                int par6)
- 
 
addComponentParts
public boolean addComponentParts(World par1World,
                                 Random par2Random,
                                 StructureBoundingBox par3StructureBoundingBox)
- second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
 the end, it adds Fences...
 
- 
- Specified by:
- addComponentPartsin class- StructureComponent
 
-