addLoadedEntities, addTileEntity, addTileEntity, addWorldAccess, addWorldInfoToCrashReport, blockExists, blockHasTileEntity, calculateInitialSkylight, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockFreeze, canBlockFreezeBody, canBlockSeeTheSky, canLightningStrikeAt, canPlaceEntityOnSide, canSnowAt, canSnowAtBody, checkChunksExist, checkIfAABBIsClear, checkIfAABBIsClearExcludingEntity, checkSessionLock, countEntities, createExplosion, destroyBlockInWorldPartially, doChunksNearChunkExist, doesBlockHaveSolidTopSurface, drawClouds, drawCloudsBody, extendedLevelsInChunkCache, extinguishFire, findClosestStructure, findNearestEntityWithinAABB, func_82734_g, func_82735_a, func_82738_a, func_82739_e, func_85174_u, func_85175_e, func_92088_a, getActualHeight, getAllCollidingBoundingBoxes, getBiomeGenForCoords, getBiomeGenForCoordsBody, getBlockDensity, getBlockId, getBlockLightOpacity, getBlockLightValue_do, getBlockLightValue, getBlockMaterial, getBlockMetadata, getBlockTileEntity, getBrightness, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunkProvider, getClosestPlayer, getClosestPlayerToEntity, getClosestVulnerablePlayer, getClosestVulnerablePlayerToEntity, getCollidingBoundingBoxes, getCurrentDate, getDebugLoadedEntities, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityPathToXYZ, getFirstUncoveredBlock, getFogColor, getFullBlockLightValue, getGameRules, getHeight, getHeightValue, getHorizon, getLightBrightness, getLightBrightnessForSkyBlocks, getLoadedEntityList, getMoonPhase, getPathEntityToEntity, getPersistentChunks, getPlayerEntityByName, getPrecipitationHeight, getProviderName, getRainStrength, getSavedLightValue, getSaveHandler, getSeed, getSkyBlockTypeBrightness, getSkyColor, getSkyColorBody, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getSunBrightness, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getWeightedThunderStrength, getWorldChunkManager, getWorldInfo, getWorldTime, getWorldVec3Pool, handleMaterialAcceleration, isAABBInMaterial, isAABBNonEmpty, isAirBlock, isAnyLiquid, isBlockFreezable, isBlockFreezableNaturally, isBlockGettingPowered, isBlockHighHumidity, isBlockIndirectlyGettingPowered, isBlockIndirectlyProvidingPowerTo, isBlockNormalCube, isBlockNormalCubeDefault, isBlockOpaqueCube, isBlockProvidingPowerTo, isBlockSolidOnSide, isBlockSolidOnSide, isBoundingBoxBurning, isDaytime, isMaterialInBB, isRaining, isThundering, joinEntityInSurroundings, loadItemData, markBlockForRenderUpdate, markBlockForRenderUpdate2, markBlockForUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markTileEntityForDespawn, notifyBlockChange, notifyBlocksOfNeighborChange, playAuxSFX, playAuxSFXAtEntity, playRecord, playSound, playSoundAtEntity, playSoundEffect, playSoundToNearExcept, rayTraceBlocks_do_do, rayTraceBlocks_do, rayTraceBlocks, removeBlockTileEntity, removeEntity, removeWorldAccess, selectEntitiesWithinAABB, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlock, setBlockAndMetadata, setBlockAndMetadataWithNotify, setBlockAndMetadataWithUpdate, setBlockMetadata, setBlockMetadataWithNotify, setBlockTileEntity, setBlockWithNotify, setEntityDead, setItemData, setLightValue, setRainStrength, setRandomSeed, setSpawnLocation, setWorldTime, spawnEntityInWorld, spawnParticle, toggleRain, unloadEntities, updateAllLightTypes, updateEntity, updateLightByType, updateTileEntityChunkAndDoNothing, updateWeatherBody |