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public interface ISaveHandler
Method Summary | |
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void |
checkSessionLock()
Checks the session lock to prevent save collisions |
void |
flush()
Called to flush all changes to disk, waiting for them to complete. |
IChunkLoader |
getChunkLoader(WorldProvider var1)
Returns the chunk loader with the provided world provider |
File |
getMapFileFromName(String var1)
Gets the file location of the given map |
String |
getSaveDirectoryName()
Returns the name of the directory where world information is saved. |
IPlayerFileData |
getSaveHandler()
returns null if no saveHandler is relevent (eg. |
WorldInfo |
loadWorldInfo()
Loads and returns the world info |
void |
saveWorldInfo(WorldInfo var1)
Saves the passed in world info. |
void |
saveWorldInfoWithPlayer(WorldInfo var1,
NBTTagCompound var2)
Saves the given World Info with the given NBTTagCompound as the Player. |
Method Detail |
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WorldInfo loadWorldInfo()
void checkSessionLock() throws MinecraftException
MinecraftException
IChunkLoader getChunkLoader(WorldProvider var1)
void saveWorldInfoWithPlayer(WorldInfo var1, NBTTagCompound var2)
void saveWorldInfo(WorldInfo var1)
IPlayerFileData getSaveHandler()
void flush()
File getMapFileFromName(String var1)
String getSaveDirectoryName()
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