001    package net.minecraft.world.demo;
002    
003    import net.minecraft.profiler.Profiler;
004    import net.minecraft.server.MinecraftServer;
005    import net.minecraft.world.EnumGameType;
006    import net.minecraft.world.WorldServer;
007    import net.minecraft.world.WorldSettings;
008    import net.minecraft.world.WorldType;
009    import net.minecraft.world.storage.ISaveHandler;
010    
011    public class DemoWorldServer extends WorldServer
012    {
013        private static final long demoWorldSeed = (long)"North Carolina".hashCode();
014        public static final WorldSettings demoWorldSettings = (new WorldSettings(demoWorldSeed, EnumGameType.SURVIVAL, true, false, WorldType.DEFAULT)).enableBonusChest();
015    
016        public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler)
017        {
018            super(par1MinecraftServer, par2ISaveHandler, par3Str, par4, demoWorldSettings, par5Profiler);
019        }
020    }