001 package net.minecraft.world.demo; 002 003 import net.minecraft.profiler.Profiler; 004 import net.minecraft.server.MinecraftServer; 005 import net.minecraft.world.EnumGameType; 006 import net.minecraft.world.WorldServer; 007 import net.minecraft.world.WorldSettings; 008 import net.minecraft.world.WorldType; 009 import net.minecraft.world.storage.ISaveHandler; 010 011 public class DemoWorldServer extends WorldServer 012 { 013 private static final long demoWorldSeed = (long)"North Carolina".hashCode(); 014 public static final WorldSettings demoWorldSettings = (new WorldSettings(demoWorldSeed, EnumGameType.SURVIVAL, true, false, WorldType.DEFAULT)).enableBonusChest(); 015 016 public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler) 017 { 018 super(par1MinecraftServer, par2ISaveHandler, par3Str, par4, demoWorldSettings, par5Profiler); 019 } 020 }