Uses of Class
net.minecraft.world.chunk.Chunk

Packages that use Chunk
net.minecraft.client.multiplayer   
net.minecraft.entity   
net.minecraft.network.packet   
net.minecraft.world   
net.minecraft.world.chunk   
net.minecraft.world.chunk.storage   
net.minecraft.world.gen   
net.minecraftforge.common   
net.minecraftforge.event.world   
 

Uses of Chunk in net.minecraft.client.multiplayer
 

Methods in net.minecraft.client.multiplayer that return Chunk
 Chunk ChunkProviderClient.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderClient.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 

Uses of Chunk in net.minecraft.entity
 

Methods in net.minecraft.entity with parameters of type Chunk
 void EntityTracker.func_85172_a(EntityPlayerMP par1EntityPlayerMP, Chunk par2Chunk)
           
 

Uses of Chunk in net.minecraft.network.packet
 

Methods in net.minecraft.network.packet with parameters of type Chunk
static Packet51MapChunkData Packet51MapChunk.getMapChunkData(Chunk par0Chunk, boolean par1, int par2)
           
 

Constructors in net.minecraft.network.packet with parameters of type Chunk
Packet51MapChunk(Chunk par1Chunk, boolean par2, int par3)
           
 

Uses of Chunk in net.minecraft.world
 

Methods in net.minecraft.world that return Chunk
 Chunk World.getChunkFromBlockCoords(int par1, int par2)
          Returns a chunk looked up by block coordinates.
 Chunk World.getChunkFromChunkCoords(int par1, int par2)
          Returns back a chunk looked up by chunk coordinates Args: x, y
 

Methods in net.minecraft.world with parameters of type Chunk
 boolean WorldProvider.canDoLightning(Chunk chunk)
           
 boolean WorldProvider.canDoRainSnowIce(Chunk chunk)
           
 List WorldServer.getPendingBlockUpdates(Chunk par1Chunk, boolean par2)
           
 List World.getPendingBlockUpdates(Chunk par1Chunk, boolean par2)
           
 

Uses of Chunk in net.minecraft.world.chunk
 

Subclasses of Chunk in net.minecraft.world.chunk
 class EmptyChunk
           
 

Methods in net.minecraft.world.chunk that return Chunk
 Chunk IChunkProvider.loadChunk(int var1, int var2)
          loads or generates the chunk at the chunk location specified
 Chunk IChunkProvider.provideChunk(int var1, int var2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 

Uses of Chunk in net.minecraft.world.chunk.storage
 

Methods in net.minecraft.world.chunk.storage that return Chunk
 Chunk AnvilChunkLoader.loadChunk(World par1World, int par2, int par3)
          Loads the specified(XZ) chunk into the specified world.
 Chunk IChunkLoader.loadChunk(World var1, int var2, int var3)
          Loads the specified(XZ) chunk into the specified world.
 

Methods in net.minecraft.world.chunk.storage with parameters of type Chunk
 void AnvilChunkLoader.saveChunk(World par1World, Chunk par2Chunk)
           
 void IChunkLoader.saveChunk(World var1, Chunk var2)
           
 void AnvilChunkLoader.saveExtraChunkData(World par1World, Chunk par2Chunk)
          Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.
 void IChunkLoader.saveExtraChunkData(World var1, Chunk var2)
          Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.
 

Uses of Chunk in net.minecraft.world.gen
 

Methods in net.minecraft.world.gen that return Chunk
 Chunk ChunkProviderFlat.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderEnd.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderGenerate.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderHell.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderServer.loadChunk(int par1, int par2)
          loads or generates the chunk at the chunk location specified
 Chunk ChunkProviderFlat.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 Chunk ChunkProviderEnd.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 Chunk ChunkProviderGenerate.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 Chunk ChunkProviderHell.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 Chunk ChunkProviderServer.provideChunk(int par1, int par2)
          Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the specified chunk from the map seed and chunk seed
 

Uses of Chunk in net.minecraftforge.common
 

Methods in net.minecraftforge.common that return Chunk
static Chunk ForgeChunkManager.fetchDormantChunk(long coords, World world)
           
 

Methods in net.minecraftforge.common with parameters of type Chunk
static void ForgeChunkManager.putDormantChunk(long coords, Chunk chunk)
           
 

Uses of Chunk in net.minecraftforge.event.world
 

Methods in net.minecraftforge.event.world that return Chunk
 Chunk ChunkEvent.getChunk()
           
 

Constructors in net.minecraftforge.event.world with parameters of type Chunk
ChunkDataEvent.Load(Chunk chunk, NBTTagCompound data)
           
ChunkDataEvent.Save(Chunk chunk, NBTTagCompound data)
           
ChunkDataEvent(Chunk chunk, NBTTagCompound data)
           
ChunkEvent.Load(Chunk chunk)
           
ChunkEvent.Unload(Chunk chunk)
           
ChunkEvent(Chunk chunk)