|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectnet.minecraft.world.chunk.Chunk
net.minecraft.world.chunk.EmptyChunk
public class EmptyChunk
| Field Summary |
|---|
| Fields inherited from class net.minecraft.world.chunk.Chunk |
|---|
chunkTileEntityMap, deferRender, entityLists, field_82912_p, hasEntities, heightMap, isChunkLoaded, isLit, isModified, isTerrainPopulated, lastSaveTime, precipitationHeightMap, updateSkylightColumns, worldObj, xPosition, zPosition |
| Constructor Summary | |
|---|---|
EmptyChunk(World par1World,
int par2,
int par3)
|
|
| Method Summary | |
|---|---|
void |
addEntity(Entity par1Entity)
Adds an entity to the chunk. |
void |
addTileEntity(TileEntity par1TileEntity)
Adds a TileEntity to a chunk |
boolean |
canBlockSeeTheSky(int par1,
int par2,
int par3)
Returns whether is not a block above this one blocking sight to the sky (done via checking against the heightmap) |
void |
generateHeightMap()
|
void |
generateSkylightMap()
Generates the initial skylight map for the chunk upon generation or load. |
boolean |
getAreLevelsEmpty(int par1,
int par2)
Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true) or not (false). |
int |
getBlockID(int par1,
int par2,
int par3)
Return the ID of a block in the chunk. |
int |
getBlockLightOpacity(int par1,
int par2,
int par3)
|
int |
getBlockLightValue(int par1,
int par2,
int par3,
int par4)
Gets the amount of light on a block taking into account sunlight |
int |
getBlockMetadata(int par1,
int par2,
int par3)
Return the metadata corresponding to the given coordinates inside a chunk. |
TileEntity |
getChunkBlockTileEntity(int par1,
int par2,
int par3)
Gets the TileEntity for a given block in this chunk |
void |
getEntitiesOfTypeWithinAAAB(Class par1Class,
AxisAlignedBB par2AxisAlignedBB,
List par3List,
IEntitySelector par4IEntitySelector)
Gets all entities that can be assigned to the specified class. |
void |
getEntitiesWithinAABBForEntity(Entity par1Entity,
AxisAlignedBB par2AxisAlignedBB,
List par3List)
Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity Args: entity, aabb, listToFill |
int |
getHeightValue(int par1,
int par2)
Returns the value in the height map at this x, z coordinate in the chunk |
Random |
getRandomWithSeed(long par1)
|
int |
getSavedLightValue(EnumSkyBlock par1EnumSkyBlock,
int par2,
int par3,
int par4)
Gets the amount of light saved in this block (doesn't adjust for daylight) |
boolean |
isAtLocation(int par1,
int par2)
Checks whether the chunk is at the X/Z location specified |
boolean |
isEmpty()
|
boolean |
needsSaving(boolean par1)
Returns true if this Chunk needs to be saved |
void |
onChunkLoad()
Called when this Chunk is loaded by the ChunkProvider |
void |
onChunkUnload()
Called when this Chunk is unloaded by the ChunkProvider |
void |
removeChunkBlockTileEntity(int par1,
int par2,
int par3)
Removes the TileEntity for a given block in this chunk |
void |
removeEntity(Entity par1Entity)
removes entity using its y chunk coordinate as its index |
void |
removeEntityAtIndex(Entity par1Entity,
int par2)
Removes entity at the specified index from the entity array. |
boolean |
setBlockID(int par1,
int par2,
int par3,
int par4)
Sets a blockID for a position in the chunk. |
boolean |
setBlockIDWithMetadata(int par1,
int par2,
int par3,
int par4,
int par5)
Sets a blockID of a position within a chunk with metadata. |
boolean |
setBlockMetadata(int par1,
int par2,
int par3,
int par4)
Set the metadata of a block in the chunk |
void |
setChunkBlockTileEntity(int par1,
int par2,
int par3,
TileEntity par4TileEntity)
Sets the TileEntity for a given block in this chunk |
void |
setChunkModified()
Sets the isModified flag for this Chunk |
void |
setLightValue(EnumSkyBlock par1EnumSkyBlock,
int par2,
int par3,
int par4,
int par5)
Sets the light value at the coordinate. |
| Methods inherited from class net.minecraft.world.chunk.Chunk |
|---|
cleanChunkBlockTileEntity, enqueueRelightChecks, fillChunk, getBiomeArray, getBiomeGenForWorldCoords, getBlockStorageArray, getChunkCoordIntPair, getPrecipitationHeight, getTopFilledSegment, populateChunk, resetRelightChecks, setBiomeArray, setStorageArrays, updateSkylight |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public EmptyChunk(World par1World,
int par2,
int par3)
| Method Detail |
|---|
public boolean isAtLocation(int par1,
int par2)
isAtLocation in class Chunk
public int getHeightValue(int par1,
int par2)
getHeightValue in class Chunkpublic void generateSkylightMap()
generateSkylightMap in class Chunkpublic void generateHeightMap()
generateHeightMap in class Chunk
public int getBlockID(int par1,
int par2,
int par3)
getBlockID in class Chunk
public int getBlockLightOpacity(int par1,
int par2,
int par3)
getBlockLightOpacity in class Chunk
public boolean setBlockIDWithMetadata(int par1,
int par2,
int par3,
int par4,
int par5)
setBlockIDWithMetadata in class Chunk
public boolean setBlockID(int par1,
int par2,
int par3,
int par4)
setBlockID in class Chunk
public int getBlockMetadata(int par1,
int par2,
int par3)
getBlockMetadata in class Chunk
public boolean setBlockMetadata(int par1,
int par2,
int par3,
int par4)
setBlockMetadata in class Chunk
public int getSavedLightValue(EnumSkyBlock par1EnumSkyBlock,
int par2,
int par3,
int par4)
getSavedLightValue in class Chunk
public void setLightValue(EnumSkyBlock par1EnumSkyBlock,
int par2,
int par3,
int par4,
int par5)
setLightValue in class Chunk
public int getBlockLightValue(int par1,
int par2,
int par3,
int par4)
getBlockLightValue in class Chunkpublic void addEntity(Entity par1Entity)
addEntity in class Chunkpublic void removeEntity(Entity par1Entity)
removeEntity in class Chunk
public void removeEntityAtIndex(Entity par1Entity,
int par2)
removeEntityAtIndex in class Chunk
public boolean canBlockSeeTheSky(int par1,
int par2,
int par3)
canBlockSeeTheSky in class Chunk
public TileEntity getChunkBlockTileEntity(int par1,
int par2,
int par3)
getChunkBlockTileEntity in class Chunkpublic void addTileEntity(TileEntity par1TileEntity)
addTileEntity in class Chunk
public void setChunkBlockTileEntity(int par1,
int par2,
int par3,
TileEntity par4TileEntity)
setChunkBlockTileEntity in class Chunk
public void removeChunkBlockTileEntity(int par1,
int par2,
int par3)
removeChunkBlockTileEntity in class Chunkpublic void onChunkLoad()
onChunkLoad in class Chunkpublic void onChunkUnload()
onChunkUnload in class Chunkpublic void setChunkModified()
setChunkModified in class Chunk
public void getEntitiesWithinAABBForEntity(Entity par1Entity,
AxisAlignedBB par2AxisAlignedBB,
List par3List)
getEntitiesWithinAABBForEntity in class Chunk
public void getEntitiesOfTypeWithinAAAB(Class par1Class,
AxisAlignedBB par2AxisAlignedBB,
List par3List,
IEntitySelector par4IEntitySelector)
getEntitiesOfTypeWithinAAAB in class Chunkpublic boolean needsSaving(boolean par1)
needsSaving in class Chunkpublic Random getRandomWithSeed(long par1)
getRandomWithSeed in class Chunkpublic boolean isEmpty()
isEmpty in class Chunk
public boolean getAreLevelsEmpty(int par1,
int par2)
getAreLevelsEmpty in class Chunk
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||