Uses of Class
net.minecraft.network.packet.NetHandler

Packages that use NetHandler
cpw.mods.fml.client   
cpw.mods.fml.client.modloader   
cpw.mods.fml.common   
cpw.mods.fml.common.modloader   
cpw.mods.fml.common.network   
cpw.mods.fml.server   
net.minecraft.client.multiplayer   
net.minecraft.network   
net.minecraft.network.packet   
net.minecraft.src   
 

Uses of NetHandler in cpw.mods.fml.client
 

Methods in cpw.mods.fml.client with parameters of type NetHandler
 void FMLClientHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s, NetHandler toKill, INetworkManager mgr)
           
 void FMLClientHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)
           
 

Uses of NetHandler in cpw.mods.fml.client.modloader
 

Methods in cpw.mods.fml.client.modloader with parameters of type NetHandler
 void ModLoaderClientHelper.clientConnectionOpened(NetHandler netClientHandler, INetworkManager manager, BaseModProxy mod)
           
 

Uses of NetHandler in cpw.mods.fml.common
 

Methods in cpw.mods.fml.common with parameters of type NetHandler
 void IFMLSidedHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s, NetHandler toKill, INetworkManager mgr)
           
 void FMLCommonHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> serverDifference, NetHandler toKill, INetworkManager network)
           
 void IFMLSidedHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)
           
 void FMLCommonHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)
           
 

Uses of NetHandler in cpw.mods.fml.common.modloader
 

Methods in cpw.mods.fml.common.modloader with parameters of type NetHandler
 Packet3Chat ModLoaderChatListener.clientChat(NetHandler handler, Packet3Chat message)
           
 void IModLoaderSidedHelper.clientConnectionOpened(NetHandler netClientHandler, INetworkManager manager, BaseModProxy mod)
           
 void ModLoaderConnectionHandler.clientLoggedIn(NetHandler nh, INetworkManager manager, Packet1Login login)
           
 void ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)
           
 void ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)
           
 void ModLoaderConnectionHandler.playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
           
 Packet3Chat ModLoaderChatListener.serverChat(NetHandler handler, Packet3Chat message)
           
 void BaseModProxy.serverConnect(NetHandler handler)
           
 

Uses of NetHandler in cpw.mods.fml.common.network
 

Methods in cpw.mods.fml.common.network with parameters of type NetHandler
 Packet3Chat IChatListener.clientChat(NetHandler handler, Packet3Chat message)
          Called when there is a chat message recived on the client
 void IConnectionHandler.clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
          Fired when the client established the connection to the server CLIENT SIDE
 void IConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)
          Fired when a local connection is opened CLIENT SIDE
 void IConnectionHandler.connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)
          Fired when a remote connection is opened CLIENT SIDE
 void EntitySpawnAdjustmentPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void ModListRequestPacket.execute(INetworkManager mgr, FMLNetworkHandler handler, NetHandler netHandler, String userName)
          This packet is executed on the client to evaluate the server's mod list against the client
 void ModIdentifiersPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void ModMissingPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void OpenGuiPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void ModListResponsePacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void EntitySpawnPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void ModIdMapPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
abstract  void FMLPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)
           
 void ITinyPacketHandler.handle(NetHandler handler, Packet131MapData mapData)
           
 Packet3Chat NetworkRegistry.handleChat(NetHandler handler, Packet3Chat chat)
           
static Packet3Chat FMLNetworkHandler.handleChatMessage(NetHandler handler, Packet3Chat chat)
           
static void FMLNetworkHandler.handlePacket131Packet(NetHandler handler, Packet131MapData mapData)
           
static void FMLNetworkHandler.handlePacket250Packet(Packet250CustomPayload packet, INetworkManager network, NetHandler handler)
           
 void NetworkRegistry.handleTinyPacket(NetHandler handler, Packet131MapData mapData)
           
static void FMLNetworkHandler.onClientConnectionToIntegratedServer(NetHandler netClientHandler, MinecraftServer server, INetworkManager networkManager)
           
static void FMLNetworkHandler.onClientConnectionToRemoteServer(NetHandler netClientHandler, String server, int port, INetworkManager networkManager)
           
static void FMLNetworkHandler.onConnectionEstablishedToServer(NetHandler clientHandler, INetworkManager manager, Packet1Login login)
           
 void IConnectionHandler.playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)
          Called when a player logs into the server SERVER SIDE
 Packet3Chat IChatListener.serverChat(NetHandler handler, Packet3Chat message)
          Called when there is a chat message received on the server
 

Uses of NetHandler in cpw.mods.fml.server
 

Methods in cpw.mods.fml.server with parameters of type NetHandler
 void FMLServerHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s, NetHandler handler, INetworkManager mgr)
           
 void FMLServerHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)
           
 

Uses of NetHandler in net.minecraft.client.multiplayer
 

Subclasses of NetHandler in net.minecraft.client.multiplayer
 class NetClientHandler
           
 

Uses of NetHandler in net.minecraft.network
 

Subclasses of NetHandler in net.minecraft.network
 class NetLoginHandler
           
 class NetServerHandler
           
 

Methods in net.minecraft.network with parameters of type NetHandler
 void TcpConnection.setNetHandler(NetHandler par1NetHandler)
          Sets the NetHandler for this NetworkManager.
 void MemoryConnection.setNetHandler(NetHandler par1NetHandler)
          Sets the NetHandler for this NetworkManager.
 void INetworkManager.setNetHandler(NetHandler var1)
          Sets the NetHandler for this NetworkManager.
 

Constructors in net.minecraft.network with parameters of type NetHandler
MemoryConnection(NetHandler par1NetHandler)
           
TcpConnection(Socket par1Socket, String par2Str, NetHandler par3NetHandler)
           
TcpConnection(Socket par1Socket, String par2Str, NetHandler par3NetHandler, PrivateKey par4PrivateKey)
           
 

Uses of NetHandler in net.minecraft.network.packet
 

Methods in net.minecraft.network.packet with parameters of type NetHandler
 void Packet41EntityEffect.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet34EntityTeleport.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet42RemoveEntityEffect.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet202PlayerAbilities.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet106Transaction.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet104WindowItems.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet40EntityMetadata.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet8UpdateHealth.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet70GameEvent.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet102WindowClick.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet0KeepAlive.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet2ClientProtocol.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet18Animation.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet108EnchantItem.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet6SpawnPosition.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet253ServerAuthData.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet100OpenWindow.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet55BlockDestroy.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet52MultiBlockChange.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet7UseEntity.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet17Sleep.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet254ServerPing.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet10Flying.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet107CreativeSetSlot.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet14BlockDig.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet131MapData.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet28EntityVelocity.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet26EntityExpOrb.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet203AutoComplete.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet4UpdateTime.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet130UpdateSign.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet205ClientCommand.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet43Experience.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet255KickDisconnect.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet51MapChunk.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet16BlockItemSwitch.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet24MobSpawn.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet200Statistic.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet62LevelSound.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet101CloseWindow.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet105UpdateProgressbar.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet25EntityPainting.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet30Entity.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet23VehicleSpawn.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet3Chat.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet15Place.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet54PlayNoteBlock.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet19EntityAction.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet250CustomPayload.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet204ClientInfo.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet38EntityStatus.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet39AttachEntity.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet9Respawn.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet71Weather.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet1Login.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet103SetSlot.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet132TileEntityData.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet56MapChunks.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
abstract  void Packet.processPacket(NetHandler var1)
          Passes this Packet on to the NetHandler for processing.
 void Packet61DoorChange.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet22Collect.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet60Explosion.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet5PlayerInventory.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet252SharedKey.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet20NamedEntitySpawn.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet35EntityHeadRotation.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet201PlayerInfo.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet53BlockChange.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 void Packet29DestroyEntity.processPacket(NetHandler par1NetHandler)
          Passes this Packet on to the NetHandler for processing.
 

Uses of NetHandler in net.minecraft.src
 

Methods in net.minecraft.src with parameters of type NetHandler
 void BaseMod.serverConnect(NetHandler handler)