cpw.mods.fml.common.modloader
Interface IModLoaderSidedHelper
- All Known Implementing Classes:
- ModLoaderClientHelper
public interface IModLoaderSidedHelper
Method Summary |
boolean |
clientConnectionClosed(INetworkManager manager,
BaseModProxy mod)
|
void |
clientConnectionOpened(NetHandler netClientHandler,
INetworkManager manager,
BaseModProxy mod)
|
void |
finishModLoading(ModLoaderModContainer mc)
|
Object |
getClientGui(BaseModProxy mod,
EntityPlayer player,
int iD,
int x,
int y,
int z)
|
void |
sendClientPacket(BaseModProxy mod,
Packet250CustomPayload packet)
|
Entity |
spawnEntity(BaseModProxy mod,
EntitySpawnPacket input,
EntityRegistry.EntityRegistration registration)
|
finishModLoading
void finishModLoading(ModLoaderModContainer mc)
getClientGui
Object getClientGui(BaseModProxy mod,
EntityPlayer player,
int iD,
int x,
int y,
int z)
spawnEntity
Entity spawnEntity(BaseModProxy mod,
EntitySpawnPacket input,
EntityRegistry.EntityRegistration registration)
sendClientPacket
void sendClientPacket(BaseModProxy mod,
Packet250CustomPayload packet)
clientConnectionOpened
void clientConnectionOpened(NetHandler netClientHandler,
INetworkManager manager,
BaseModProxy mod)
clientConnectionClosed
boolean clientConnectionClosed(INetworkManager manager,
BaseModProxy mod)