Package cpw.mods.fml.server

Class Summary
FMLServerHandler Handles primary communication from hooked code into the system The FML entry point is FMLServerHandler.beginServerLoading(MinecraftServer) called from net.minecraft.shared.DedicatedServer Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by Loader It is expected that a similar class will exist for each target environment: Bukkit and Client side.