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| Uses of INetworkManager in cpw.mods.fml.client | 
|---|
| Methods in cpw.mods.fml.client with parameters of type INetworkManager | |
|---|---|
 void | 
FMLClientHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
                                         NetHandler toKill,
                                         INetworkManager mgr)
 | 
| Uses of INetworkManager in cpw.mods.fml.client.modloader | 
|---|
| Methods in cpw.mods.fml.client.modloader with parameters of type INetworkManager | |
|---|---|
 boolean | 
ModLoaderClientHelper.clientConnectionClosed(INetworkManager manager,
                                             BaseModProxy mod)
 | 
 void | 
ModLoaderClientHelper.clientConnectionOpened(NetHandler netClientHandler,
                                             INetworkManager manager,
                                             BaseModProxy mod)
 | 
| Uses of INetworkManager in cpw.mods.fml.common | 
|---|
| Methods in cpw.mods.fml.common with parameters of type INetworkManager | |
|---|---|
 void | 
IFMLSidedHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
                                         NetHandler toKill,
                                         INetworkManager mgr)
 | 
 void | 
FMLCommonHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> serverDifference,
                                         NetHandler toKill,
                                         INetworkManager network)
 | 
| Uses of INetworkManager in cpw.mods.fml.common.modloader | 
|---|
| Methods in cpw.mods.fml.common.modloader with parameters of type INetworkManager | |
|---|---|
 boolean | 
IModLoaderSidedHelper.clientConnectionClosed(INetworkManager manager,
                                             BaseModProxy mod)
 | 
 void | 
IModLoaderSidedHelper.clientConnectionOpened(NetHandler netClientHandler,
                                             INetworkManager manager,
                                             BaseModProxy mod)
 | 
 void | 
ModLoaderConnectionHandler.clientLoggedIn(NetHandler nh,
                             INetworkManager manager,
                             Packet1Login login)
 | 
 void | 
ModLoaderConnectionHandler.connectionClosed(INetworkManager manager)
 | 
 void | 
ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler,
                                 MinecraftServer server,
                                 INetworkManager manager)
 | 
 void | 
ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler,
                                 String server,
                                 int port,
                                 INetworkManager manager)
 | 
 String | 
ModLoaderConnectionHandler.connectionReceived(NetLoginHandler netHandler,
                                     INetworkManager manager)
 | 
 void | 
BaseModProxy.onClientLogout(INetworkManager manager)
 | 
 void | 
ModLoaderPacketHandler.onPacketData(INetworkManager manager,
                         Packet250CustomPayload packet,
                         Player player)
 | 
 void | 
ModLoaderConnectionHandler.playerLoggedIn(Player player,
                             NetHandler netHandler,
                             INetworkManager manager)
 | 
| Uses of INetworkManager in cpw.mods.fml.common.network | 
|---|
| Methods in cpw.mods.fml.common.network with parameters of type INetworkManager | |
|---|---|
 void | 
IConnectionHandler.clientLoggedIn(NetHandler clientHandler,
                             INetworkManager manager,
                             Packet1Login login)
Fired when the client established the connection to the server CLIENT SIDE  | 
 void | 
IConnectionHandler.connectionClosed(INetworkManager manager)
Fired when a connection closes ALL SIDES  | 
 void | 
IConnectionHandler.connectionOpened(NetHandler netClientHandler,
                                 MinecraftServer server,
                                 INetworkManager manager)
Fired when a local connection is opened CLIENT SIDE  | 
 void | 
IConnectionHandler.connectionOpened(NetHandler netClientHandler,
                                 String server,
                                 int port,
                                 INetworkManager manager)
Fired when a remote connection is opened CLIENT SIDE  | 
 String | 
IConnectionHandler.connectionReceived(NetLoginHandler netHandler,
                                     INetworkManager manager)
If you don't want the connection to continue, return a non-empty string here If you do, you can do other stuff here- note no FML negotiation has occured yet though the client is verified as having FML installed SERVER SIDE  | 
 void | 
EntitySpawnAdjustmentPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
ModListRequestPacket.execute(INetworkManager mgr,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
This packet is executed on the client to evaluate the server's mod list against the client  | 
 void | 
ModIdentifiersPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
ModMissingPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
OpenGuiPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
ModListResponsePacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
EntitySpawnPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
 void | 
ModIdMapPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
abstract  void | 
FMLPacket.execute(INetworkManager network,
               FMLNetworkHandler handler,
               NetHandler netHandler,
               String userName)
 | 
static void | 
FMLNetworkHandler.handlePacket250Packet(Packet250CustomPayload packet,
                                           INetworkManager network,
                                           NetHandler handler)
 | 
static void | 
FMLNetworkHandler.handlePlayerLogin(EntityPlayerMP player,
                                   NetServerHandler netHandler,
                                   INetworkManager manager)
 | 
static void | 
FMLNetworkHandler.onClientConnectionToIntegratedServer(NetHandler netClientHandler,
                                                                         MinecraftServer server,
                                                                         INetworkManager networkManager)
 | 
static void | 
FMLNetworkHandler.onClientConnectionToRemoteServer(NetHandler netClientHandler,
                                                                 String server,
                                                                 int port,
                                                                 INetworkManager networkManager)
 | 
static void | 
FMLNetworkHandler.onConnectionClosed(INetworkManager manager,
                                     EntityPlayer player)
 | 
static void | 
FMLNetworkHandler.onConnectionEstablishedToServer(NetHandler clientHandler,
                                                               INetworkManager manager,
                                                               Packet1Login login)
 | 
 void | 
IPacketHandler.onPacketData(INetworkManager manager,
                         Packet250CustomPayload packet,
                         Player player)
Recieve a packet from one of the registered channels for this packet handler  | 
 void | 
IConnectionHandler.playerLoggedIn(Player player,
                             NetHandler netHandler,
                             INetworkManager manager)
Called when a player logs into the server SERVER SIDE  | 
static FMLPacket | 
FMLPacket.readPacket(INetworkManager network,
                     byte[] payload)
 | 
| Uses of INetworkManager in cpw.mods.fml.server | 
|---|
| Methods in cpw.mods.fml.server with parameters of type INetworkManager | |
|---|---|
 void | 
FMLServerHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
                                         NetHandler handler,
                                         INetworkManager mgr)
 | 
| Uses of INetworkManager in net.minecraft.client.multiplayer | 
|---|
| Methods in net.minecraft.client.multiplayer that return INetworkManager | |
|---|---|
 INetworkManager | 
NetClientHandler.getNetManager()
Return the NetworkManager instance used by this NetClientHandler  | 
| Uses of INetworkManager in net.minecraft.network | 
|---|
| Classes in net.minecraft.network that implement INetworkManager | |
|---|---|
 class | 
MemoryConnection
 | 
 class | 
TcpConnection
 | 
| Fields in net.minecraft.network declared as INetworkManager | |
|---|---|
 INetworkManager | 
NetServerHandler.netManager
The underlying network manager for this server handler.  | 
| Constructors in net.minecraft.network with parameters of type INetworkManager | |
|---|---|
NetServerHandler(MinecraftServer par1,
                                 INetworkManager par2,
                                 EntityPlayerMP par3)
 | 
|
| Uses of INetworkManager in net.minecraft.server.management | 
|---|
| Methods in net.minecraft.server.management with parameters of type INetworkManager | |
|---|---|
 void | 
ServerConfigurationManager.initializeConnectionToPlayer(INetworkManager par1INetworkManager,
                                                         EntityPlayerMP par2EntityPlayerMP)
 | 
| Uses of INetworkManager in net.minecraft.src | 
|---|
| Methods in net.minecraft.src with parameters of type INetworkManager | |
|---|---|
 void | 
BaseMod.onClientLogout(INetworkManager mgr)
Called when a client logs out of the server.  | 
| Uses of INetworkManager in net.minecraft.tileentity | 
|---|
| Methods in net.minecraft.tileentity with parameters of type INetworkManager | |
|---|---|
 void | 
TileEntity.onDataPacket(INetworkManager net,
                         Packet132TileEntityData pkt)
Called when you receive a TileEntityData packet for the location this TileEntity is currently in.  | 
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