Uses of Interface
net.minecraft.util.IProgressUpdate

Packages that use IProgressUpdate
net.minecraft.client.gui   
net.minecraft.client.multiplayer   
net.minecraft.server   
net.minecraft.util   
net.minecraft.world   
net.minecraft.world.chunk   
net.minecraft.world.chunk.storage   
net.minecraft.world.gen   
net.minecraft.world.storage   
 

Uses of IProgressUpdate in net.minecraft.client.gui
 

Classes in net.minecraft.client.gui that implement IProgressUpdate
 class GuiProgress
           
 class LoadingScreenRenderer
           
 

Uses of IProgressUpdate in net.minecraft.client.multiplayer
 

Methods in net.minecraft.client.multiplayer with parameters of type IProgressUpdate
 boolean ChunkProviderClient.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 

Uses of IProgressUpdate in net.minecraft.server
 

Classes in net.minecraft.server that implement IProgressUpdate
 class ConvertingProgressUpdate
           
 

Uses of IProgressUpdate in net.minecraft.util
 

Methods in net.minecraft.util with parameters of type IProgressUpdate
static void HttpUtil.downloadTexturePack(File par0File, String par1Str, IDownloadSuccess par2IDownloadSuccess, Map par3Map, int par4, IProgressUpdate par5IProgressUpdate)
           
 

Uses of IProgressUpdate in net.minecraft.world
 

Methods in net.minecraft.world with parameters of type IProgressUpdate
 void WorldServer.saveAllChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Saves all chunks to disk while updating progress bar.
 

Uses of IProgressUpdate in net.minecraft.world.chunk
 

Methods in net.minecraft.world.chunk with parameters of type IProgressUpdate
 boolean IChunkProvider.saveChunks(boolean var1, IProgressUpdate var2)
          Two modes of operation: if passed true, save all Chunks in one go.
 

Uses of IProgressUpdate in net.minecraft.world.chunk.storage
 

Methods in net.minecraft.world.chunk.storage with parameters of type IProgressUpdate
 boolean AnvilSaveConverter.convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)
          Converts the specified map to the new map format.
 

Uses of IProgressUpdate in net.minecraft.world.gen
 

Methods in net.minecraft.world.gen with parameters of type IProgressUpdate
 boolean ChunkProviderFlat.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 boolean ChunkProviderEnd.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 boolean ChunkProviderGenerate.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 boolean ChunkProviderHell.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 boolean ChunkProviderServer.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
          Two modes of operation: if passed true, save all Chunks in one go.
 

Uses of IProgressUpdate in net.minecraft.world.storage
 

Methods in net.minecraft.world.storage with parameters of type IProgressUpdate
 boolean ISaveFormat.convertMapFormat(String var1, IProgressUpdate var2)
          Converts the specified map to the new map format.
 boolean SaveFormatOld.convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)
          Converts the specified map to the new map format.