net.minecraft.client.particle
Class EntityFireworkSparkFX
java.lang.Object
   net.minecraft.entity.Entity
net.minecraft.entity.Entity
       net.minecraft.client.particle.EntityFX
net.minecraft.client.particle.EntityFX
           net.minecraft.client.particle.EntityFireworkSparkFX
net.minecraft.client.particle.EntityFireworkSparkFX
- public class EntityFireworkSparkFX 
- extends EntityFX
 
 
| Fields inherited from class net.minecraft.entity.Entity | 
| addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize | 
 
 
 
| Methods inherited from class net.minecraft.client.particle.EntityFX | 
| canAttackWithItem, getBlueColorF, getFXLayer, getGreenColorF, getParticleTextureIndex, getRedColorF, multipleParticleScaleBy, multiplyVelocity, readEntityFromNBT, setAlphaF, setParticleTextureIndex, setRBGColorF, toString, writeEntityToNBT | 
 
| Methods inherited from class net.minecraft.entity.Entity | 
| addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, generatePersistentID, getAir, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getHasActivePotion, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setHasActivePotion, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT | 
 
 
EntityFireworkSparkFX
public EntityFireworkSparkFX(World par1World,
                             double par2,
                             double par4,
                             double par6,
                             double par8,
                             double par10,
                             double par12,
                             EffectRenderer par14EffectRenderer)
func_92045_e
public void func_92045_e(boolean par1)
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func_92043_f
public void func_92043_f(boolean par1)
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func_92044_a
public void func_92044_a(int par1)
- 
 
func_92046_g
public void func_92046_g(int par1)
- 
 
getBoundingBox
public AxisAlignedBB getBoundingBox()
- returns the bounding box for this entity
 
- 
- Overrides:
- getBoundingBoxin class- Entity
 
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canBePushed
public boolean canBePushed()
- Returns true if this entity should push and be pushed by other entities when colliding.
 
- 
- Overrides:
- canBePushedin class- Entity
 
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renderParticle
public void renderParticle(Tessellator par1Tessellator,
                           float par2,
                           float par3,
                           float par4,
                           float par5,
                           float par6,
                           float par7)
- 
- Overrides:
- renderParticlein class- EntityFX
 
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onUpdate
public void onUpdate()
- Called to update the entity's position/logic.
 
- 
- Overrides:
- onUpdatein class- EntityFX
 
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getBrightnessForRender
public int getBrightnessForRender(float par1)
- 
- Overrides:
- getBrightnessForRenderin class- Entity
 
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getBrightness
public float getBrightness(float par1)
- Gets how bright this entity is.
 
- 
- Overrides:
- getBrightnessin class- Entity
 
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