001    package net.minecraft.client.particle;
002    
003    import cpw.mods.fml.relauncher.Side;
004    import cpw.mods.fml.relauncher.SideOnly;
005    import net.minecraft.client.renderer.Tessellator;
006    import net.minecraft.util.AxisAlignedBB;
007    import net.minecraft.world.World;
008    
009    @SideOnly(Side.CLIENT)
010    public class EntityFireworkSparkFX extends EntityFX
011    {
012        private int field_92049_a = 160;
013        private boolean field_92054_ax;
014        private boolean field_92048_ay;
015        private final EffectRenderer field_92047_az;
016        private float field_92050_aA;
017        private float field_92051_aB;
018        private float field_92052_aC;
019        private boolean field_92053_aD;
020    
021        public EntityFireworkSparkFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
022        {
023            super(par1World, par2, par4, par6);
024            this.motionX = par8;
025            this.motionY = par10;
026            this.motionZ = par12;
027            this.field_92047_az = par14EffectRenderer;
028            this.particleScale *= 0.75F;
029            this.particleMaxAge = 48 + this.rand.nextInt(12);
030            this.noClip = false;
031        }
032    
033        public void func_92045_e(boolean par1)
034        {
035            this.field_92054_ax = par1;
036        }
037    
038        public void func_92043_f(boolean par1)
039        {
040            this.field_92048_ay = par1;
041        }
042    
043        public void func_92044_a(int par1)
044        {
045            float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
046            float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
047            float var4 = (float)((par1 & 255) >> 0) / 255.0F;
048            float var5 = 1.0F;
049            this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
050        }
051    
052        public void func_92046_g(int par1)
053        {
054            this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
055            this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
056            this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
057            this.field_92053_aD = true;
058        }
059    
060        /**
061         * returns the bounding box for this entity
062         */
063        public AxisAlignedBB getBoundingBox()
064        {
065            return null;
066        }
067    
068        /**
069         * Returns true if this entity should push and be pushed by other entities when colliding.
070         */
071        public boolean canBePushed()
072        {
073            return false;
074        }
075    
076        public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
077        {
078            if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
079            {
080                super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
081            }
082        }
083    
084        /**
085         * Called to update the entity's position/logic.
086         */
087        public void onUpdate()
088        {
089            this.prevPosX = this.posX;
090            this.prevPosY = this.posY;
091            this.prevPosZ = this.posZ;
092    
093            if (this.particleAge++ >= this.particleMaxAge)
094            {
095                this.setDead();
096            }
097    
098            if (this.particleAge > this.particleMaxAge / 2)
099            {
100                this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
101    
102                if (this.field_92053_aD)
103                {
104                    this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
105                    this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
106                    this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
107                }
108            }
109    
110            this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
111            this.motionY -= 0.004D;
112            this.moveEntity(this.motionX, this.motionY, this.motionZ);
113            this.motionX *= 0.9100000262260437D;
114            this.motionY *= 0.9100000262260437D;
115            this.motionZ *= 0.9100000262260437D;
116    
117            if (this.onGround)
118            {
119                this.motionX *= 0.699999988079071D;
120                this.motionZ *= 0.699999988079071D;
121            }
122    
123            if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
124            {
125                EntityFireworkSparkFX var1 = new EntityFireworkSparkFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
126                var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
127                var1.particleAge = var1.particleMaxAge / 2;
128    
129                if (this.field_92053_aD)
130                {
131                    var1.field_92053_aD = true;
132                    var1.field_92050_aA = this.field_92050_aA;
133                    var1.field_92051_aB = this.field_92051_aB;
134                    var1.field_92052_aC = this.field_92052_aC;
135                }
136    
137                var1.field_92048_ay = this.field_92048_ay;
138                this.field_92047_az.addEffect(var1);
139            }
140        }
141    
142        public int getBrightnessForRender(float par1)
143        {
144            return 15728880;
145        }
146    
147        /**
148         * Gets how bright this entity is.
149         */
150        public float getBrightness(float par1)
151        {
152            return 1.0F;
153        }
154    }