001 package net.minecraft.client.particle;
002
003 import cpw.mods.fml.relauncher.Side;
004 import cpw.mods.fml.relauncher.SideOnly;
005 import net.minecraft.client.renderer.Tessellator;
006 import net.minecraft.util.AxisAlignedBB;
007 import net.minecraft.world.World;
008
009 @SideOnly(Side.CLIENT)
010 public class EntityFireworkSparkFX extends EntityFX
011 {
012 private int field_92049_a = 160;
013 private boolean field_92054_ax;
014 private boolean field_92048_ay;
015 private final EffectRenderer field_92047_az;
016 private float field_92050_aA;
017 private float field_92051_aB;
018 private float field_92052_aC;
019 private boolean field_92053_aD;
020
021 public EntityFireworkSparkFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
022 {
023 super(par1World, par2, par4, par6);
024 this.motionX = par8;
025 this.motionY = par10;
026 this.motionZ = par12;
027 this.field_92047_az = par14EffectRenderer;
028 this.particleScale *= 0.75F;
029 this.particleMaxAge = 48 + this.rand.nextInt(12);
030 this.noClip = false;
031 }
032
033 public void func_92045_e(boolean par1)
034 {
035 this.field_92054_ax = par1;
036 }
037
038 public void func_92043_f(boolean par1)
039 {
040 this.field_92048_ay = par1;
041 }
042
043 public void func_92044_a(int par1)
044 {
045 float var2 = (float)((par1 & 16711680) >> 16) / 255.0F;
046 float var3 = (float)((par1 & 65280) >> 8) / 255.0F;
047 float var4 = (float)((par1 & 255) >> 0) / 255.0F;
048 float var5 = 1.0F;
049 this.setRBGColorF(var2 * var5, var3 * var5, var4 * var5);
050 }
051
052 public void func_92046_g(int par1)
053 {
054 this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
055 this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
056 this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
057 this.field_92053_aD = true;
058 }
059
060 /**
061 * returns the bounding box for this entity
062 */
063 public AxisAlignedBB getBoundingBox()
064 {
065 return null;
066 }
067
068 /**
069 * Returns true if this entity should push and be pushed by other entities when colliding.
070 */
071 public boolean canBePushed()
072 {
073 return false;
074 }
075
076 public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
077 {
078 if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
079 {
080 super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
081 }
082 }
083
084 /**
085 * Called to update the entity's position/logic.
086 */
087 public void onUpdate()
088 {
089 this.prevPosX = this.posX;
090 this.prevPosY = this.posY;
091 this.prevPosZ = this.posZ;
092
093 if (this.particleAge++ >= this.particleMaxAge)
094 {
095 this.setDead();
096 }
097
098 if (this.particleAge > this.particleMaxAge / 2)
099 {
100 this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
101
102 if (this.field_92053_aD)
103 {
104 this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
105 this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
106 this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
107 }
108 }
109
110 this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
111 this.motionY -= 0.004D;
112 this.moveEntity(this.motionX, this.motionY, this.motionZ);
113 this.motionX *= 0.9100000262260437D;
114 this.motionY *= 0.9100000262260437D;
115 this.motionZ *= 0.9100000262260437D;
116
117 if (this.onGround)
118 {
119 this.motionX *= 0.699999988079071D;
120 this.motionZ *= 0.699999988079071D;
121 }
122
123 if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
124 {
125 EntityFireworkSparkFX var1 = new EntityFireworkSparkFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
126 var1.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
127 var1.particleAge = var1.particleMaxAge / 2;
128
129 if (this.field_92053_aD)
130 {
131 var1.field_92053_aD = true;
132 var1.field_92050_aA = this.field_92050_aA;
133 var1.field_92051_aB = this.field_92051_aB;
134 var1.field_92052_aC = this.field_92052_aC;
135 }
136
137 var1.field_92048_ay = this.field_92048_ay;
138 this.field_92047_az.addEffect(var1);
139 }
140 }
141
142 public int getBrightnessForRender(float par1)
143 {
144 return 15728880;
145 }
146
147 /**
148 * Gets how bright this entity is.
149 */
150 public float getBrightness(float par1)
151 {
152 return 1.0F;
153 }
154 }