Uses of Interface
cpw.mods.fml.common.IFMLSidedHandler

Packages that use IFMLSidedHandler
cpw.mods.fml.client   
cpw.mods.fml.common   
cpw.mods.fml.server   
 

Uses of IFMLSidedHandler in cpw.mods.fml.client
 

Classes in cpw.mods.fml.client that implement IFMLSidedHandler
 class FMLClientHandler
          Handles primary communication from hooked code into the system The FML entry point is FMLClientHandler.beginMinecraftLoading(Minecraft) called from Minecraft Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by Loader It is expected that a similar class will exist for each target environment: Bukkit and Client side.
 

Uses of IFMLSidedHandler in cpw.mods.fml.common
 

Methods in cpw.mods.fml.common that return IFMLSidedHandler
 IFMLSidedHandler FMLCommonHandler.getSidedDelegate()
           
 

Methods in cpw.mods.fml.common with parameters of type IFMLSidedHandler
 void FMLCommonHandler.beginLoading(IFMLSidedHandler handler)
           
 

Uses of IFMLSidedHandler in cpw.mods.fml.server
 

Classes in cpw.mods.fml.server that implement IFMLSidedHandler
 class FMLServerHandler
          Handles primary communication from hooked code into the system The FML entry point is FMLServerHandler.beginServerLoading(MinecraftServer) called from net.minecraft.shared.DedicatedServer Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by Loader It is expected that a similar class will exist for each target environment: Bukkit and Client side.