Uses of Class
net.minecraftforge.common.ForgeDirection

Packages that use ForgeDirection
net.minecraft.block   
net.minecraft.tileentity   
net.minecraft.world   
net.minecraftforge.common   
net.minecraftforge.liquids   
 

Uses of ForgeDirection in net.minecraft.block
 

Methods in net.minecraft.block with parameters of type ForgeDirection
 boolean BlockFire.canBlockCatchFire(IBlockAccess world, int x, int y, int z, ForgeDirection face)
          Side sensitive version that calls the block function.
 boolean Block.canSustainPlant(World world, int x, int y, int z, ForgeDirection direction, IPlantable plant)
          Determines if this block can support the passed in plant, allowing it to be planted and grow.
 int BlockFire.getChanceToEncourageFire(World world, int x, int y, int z, int oldChance, ForgeDirection face)
          Side sensitive version that calls the block function.
 int Block.getFireSpreadSpeed(World world, int x, int y, int z, int metadata, ForgeDirection face)
          Called when fire is updating on a neighbor block.
 int Block.getFlammability(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
          Chance that fire will spread and consume this block.
 boolean Block.isBlockSolidOnSide(World world, int x, int y, int z, ForgeDirection side)
          Checks if the block is a solid face on the given side, used by placement logic.
 boolean Block.isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side)
          Currently only called by fire when it is on top of this block.
 boolean Block.isFlammable(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
          Called when fire is updating, checks if a block face can catch fire.
 

Uses of ForgeDirection in net.minecraft.tileentity
 

Methods in net.minecraft.tileentity with parameters of type ForgeDirection
 int TileEntityBrewingStand.getSizeInventorySide(ForgeDirection side)
           
 int TileEntityFurnace.getSizeInventorySide(ForgeDirection side)
           
 int TileEntityBrewingStand.getStartInventorySide(ForgeDirection side)
           
 int TileEntityFurnace.getStartInventorySide(ForgeDirection side)
           
 

Uses of ForgeDirection in net.minecraft.world
 

Methods in net.minecraft.world with parameters of type ForgeDirection
 boolean World.isBlockSolidOnSide(int x, int y, int z, ForgeDirection side)
          Determine if the given block is considered solid on the specified side.
 boolean World.isBlockSolidOnSide(int x, int y, int z, ForgeDirection side, boolean _default)
          Determine if the given block is considered solid on the specified side.
 

Uses of ForgeDirection in net.minecraftforge.common
 

Fields in net.minecraftforge.common declared as ForgeDirection
static ForgeDirection[] ForgeDirection.VALID_DIRECTIONS
           
 

Methods in net.minecraftforge.common that return ForgeDirection
 ForgeDirection ForgeDirection.getOpposite()
           
static ForgeDirection ForgeDirection.getOrientation(int id)
           
 ForgeDirection ForgeDirection.getRotation(ForgeDirection axis)
           
static ForgeDirection ForgeDirection.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static ForgeDirection[] ForgeDirection.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in net.minecraftforge.common with parameters of type ForgeDirection
 ForgeDirection ForgeDirection.getRotation(ForgeDirection axis)
           
 int ISidedInventory.getSizeInventorySide(ForgeDirection side)
          Get the size of the side inventory.
 int ISidedInventory.getStartInventorySide(ForgeDirection side)
          Get the start of the side inventory.
 

Uses of ForgeDirection in net.minecraftforge.liquids
 

Methods in net.minecraftforge.liquids with parameters of type ForgeDirection
 LiquidStack ITankContainer.drain(ForgeDirection from, int maxDrain, boolean doDrain)
          Drains liquid out of internal tanks, distribution is left to the ITankContainer.
 int ITankContainer.fill(ForgeDirection from, LiquidStack resource, boolean doFill)
          Fills liquid into internal tanks, distribution is left to the ITankContainer.
 ILiquidTank ITankContainer.getTank(ForgeDirection direction, LiquidStack type)
          Return the tank that this tank container desired to be used for the specified liquid type from the specified direction
 ILiquidTank[] ITankContainer.getTanks(ForgeDirection direction)