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java.lang.Objectnet.minecraft.tileentity.TileEntity
net.minecraft.tileentity.TileEntityFurnace
public class TileEntityFurnace
Field Summary | |
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int |
currentItemBurnTime
The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for |
int |
furnaceBurnTime
The number of ticks that the furnace will keep burning |
int |
furnaceCookTime
The number of ticks that the current item has been cooking for |
Fields inherited from class net.minecraft.tileentity.TileEntity |
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blockMetadata, blockType, worldObj, xCoord, yCoord, zCoord |
Constructor Summary | |
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TileEntityFurnace()
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Method Summary | |
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void |
closeChest()
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ItemStack |
decrStackSize(int par1,
int par2)
Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack. |
int |
getBurnTimeRemainingScaled(int par1)
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int |
getCookProgressScaled(int par1)
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int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot. |
String |
getInvName()
Returns the name of the inventory. |
static int |
getItemBurnTime(ItemStack par0ItemStack)
Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel |
int |
getSizeInventory()
Returns the number of slots in the inventory. |
int |
getSizeInventorySide(ForgeDirection side)
Get the size of the side inventory. |
ItemStack |
getStackInSlot(int par1)
Returns the stack in slot i |
ItemStack |
getStackInSlotOnClosing(int par1)
When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI. |
int |
getStartInventorySide(ForgeDirection side)
Get the start of the side inventory. |
boolean |
isBurning()
Returns true if the furnace is currently burning |
static boolean |
isItemFuel(ItemStack par0ItemStack)
Return true if item is a fuel source (getItemBurnTime() > 0). |
boolean |
isUseableByPlayer(EntityPlayer par1EntityPlayer)
Do not make give this method the name canInteractWith because it clashes with Container |
void |
openChest()
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void |
readFromNBT(NBTTagCompound par1NBTTagCompound)
Reads a tile entity from NBT. |
void |
setInventorySlotContents(int par1,
ItemStack par2ItemStack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). |
void |
smeltItem()
Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack |
void |
updateEntity()
Allows the entity to update its state. |
void |
writeToNBT(NBTTagCompound par1NBTTagCompound)
Writes a tile entity to NBT. |
Methods inherited from class net.minecraft.tileentity.TileEntity |
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addMapping, canUpdate, createAndLoadEntity, func_70309_m, func_82115_m, func_85027_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, updateContainingBlockInfo, validate |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface net.minecraft.inventory.IInventory |
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onInventoryChanged |
Field Detail |
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public int furnaceBurnTime
public int currentItemBurnTime
public int furnaceCookTime
Constructor Detail |
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public TileEntityFurnace()
Method Detail |
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public int getSizeInventory()
getSizeInventory
in interface IInventory
public ItemStack getStackInSlot(int par1)
getStackInSlot
in interface IInventory
public ItemStack decrStackSize(int par1, int par2)
decrStackSize
in interface IInventory
public ItemStack getStackInSlotOnClosing(int par1)
getStackInSlotOnClosing
in interface IInventory
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
setInventorySlotContents
in interface IInventory
public String getInvName()
getInvName
in interface IInventory
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
readFromNBT
in class TileEntity
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
writeToNBT
in class TileEntity
public int getInventoryStackLimit()
getInventoryStackLimit
in interface IInventory
public int getCookProgressScaled(int par1)
public int getBurnTimeRemainingScaled(int par1)
public boolean isBurning()
public void updateEntity()
updateEntity
in class TileEntity
public void smeltItem()
public static int getItemBurnTime(ItemStack par0ItemStack)
public static boolean isItemFuel(ItemStack par0ItemStack)
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
isUseableByPlayer
in interface IInventory
public void openChest()
openChest
in interface IInventory
public void closeChest()
closeChest
in interface IInventory
public int getStartInventorySide(ForgeDirection side)
ISidedInventory
getStartInventorySide
in interface ISidedInventory
side
- The global side to get the start of range.public int getSizeInventorySide(ForgeDirection side)
ISidedInventory
getSizeInventorySide
in interface ISidedInventory
side
- The global side.
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