Uses of Class
net.minecraftforge.client.event.sound.SoundEvent

Packages that use SoundEvent
net.minecraftforge.client.event.sound   
 

Uses of SoundEvent in net.minecraftforge.client.event.sound
 

Subclasses of SoundEvent in net.minecraftforge.client.event.sound
 class PlayBackgroundMusicEvent
          Raised when the SoundManager tries to play a Background Music file, If you return null from this function it will prevent the sound from being played, you can return a different entry if you want to change the sound being played.
 class PlaySoundEffectEvent
           
 class PlaySoundEffectSourceEvent
           
 class PlaySoundEvent
          Raised when the SoundManager tries to play a normal sound, dogs barking, footsteps, etc.
 class PlaySoundSourceEvent
           
 class PlayStreamingEvent
          Raised when the SoundManager tries to play a 'Streaming' file, in vanilla it is only the Jukebox that uses this function.
 class PlayStreamingSourceEvent
           
 class SoundLoadEvent
          Raised by the SoundManager.loadSoundSettings, this would be a good place for adding your custom sounds to the SoundPool.
 class SoundResultEvent
           
 class SoundSetupEvent
          This event is raised by the SoundManager when it does its first setup of the SoundSystemConfig's codecs, use this function to add your own codecs.