Package net.minecraftforge.client.event.sound

Class Summary
PlayBackgroundMusicEvent Raised when the SoundManager tries to play a Background Music file, If you return null from this function it will prevent the sound from being played, you can return a different entry if you want to change the sound being played.
PlaySoundEffectEvent  
PlaySoundEffectSourceEvent  
PlaySoundEvent Raised when the SoundManager tries to play a normal sound, dogs barking, footsteps, etc.
PlaySoundSourceEvent  
PlayStreamingEvent Raised when the SoundManager tries to play a 'Streaming' file, in vanilla it is only the Jukebox that uses this function.
PlayStreamingSourceEvent  
SoundEvent  
SoundLoadEvent Raised by the SoundManager.loadSoundSettings, this would be a good place for adding your custom sounds to the SoundPool.
SoundResultEvent  
SoundSetupEvent This event is raised by the SoundManager when it does its first setup of the SoundSystemConfig's codecs, use this function to add your own codecs.