net.minecraft.world.gen.structure
Class ComponentVillageHouse1
java.lang.Object
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.structure.ComponentVillage
net.minecraft.world.gen.structure.ComponentVillageHouse1
public class ComponentVillageHouse1
- extends ComponentVillage
Method Summary |
boolean |
addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences... |
static ComponentVillageHouse1 |
func_74898_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
List par1List,
Random par2Random,
int par3,
int par4,
int par5,
int par6,
int par7)
|
ComponentVillageHouse1
public ComponentVillageHouse1(ComponentVillageStartPiece par1ComponentVillageStartPiece,
int par2,
Random par3Random,
StructureBoundingBox par4StructureBoundingBox,
int par5)
func_74898_a
public static ComponentVillageHouse1 func_74898_a(ComponentVillageStartPiece par0ComponentVillageStartPiece,
List par1List,
Random par2Random,
int par3,
int par4,
int par5,
int par6,
int par7)
addComponentParts
public boolean addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
- second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
- Specified by:
addComponentParts
in class StructureComponent