net.minecraft.world.gen.structure
Class ComponentStrongholdRoomCrossing
java.lang.Object
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.structure.ComponentStrongholdRoomCrossing
public class ComponentStrongholdRoomCrossing
- extends StructureComponent
Method Summary |
boolean |
addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences... |
void |
buildComponent(StructureComponent par1StructureComponent,
List par2List,
Random par3Random)
Initiates construction of the Structure Component picked, at the current Location of StructGen |
static ComponentStrongholdRoomCrossing |
findValidPlacement(List par0List,
Random par1Random,
int par2,
int par3,
int par4,
int par5,
int par6)
|
strongholdRoomCrossingChestContents
public static final WeightedRandomChestContent[] strongholdRoomCrossingChestContents
- Items that could generate in the chest that is located in Stronghold Room Crossing.
ComponentStrongholdRoomCrossing
public ComponentStrongholdRoomCrossing(int par1,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox,
int par4)
buildComponent
public void buildComponent(StructureComponent par1StructureComponent,
List par2List,
Random par3Random)
- Initiates construction of the Structure Component picked, at the current Location of StructGen
- Overrides:
buildComponent
in class StructureComponent
findValidPlacement
public static ComponentStrongholdRoomCrossing findValidPlacement(List par0List,
Random par1Random,
int par2,
int par3,
int par4,
int par5,
int par6)
addComponentParts
public boolean addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
- second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
- Specified by:
addComponentParts
in class StructureComponent