net.minecraft.world.gen.structure
Class ComponentStrongholdCrossing
java.lang.Object
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.structure.ComponentStrongholdCrossing
public class ComponentStrongholdCrossing
- extends StructureComponent
Method Summary |
boolean |
addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences... |
void |
buildComponent(StructureComponent par1StructureComponent,
List par2List,
Random par3Random)
Initiates construction of the Structure Component picked, at the current Location of StructGen |
static ComponentStrongholdCrossing |
findValidPlacement(List par0List,
Random par1Random,
int par2,
int par3,
int par4,
int par5,
int par6)
|
ComponentStrongholdCrossing
public ComponentStrongholdCrossing(int par1,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox,
int par4)
buildComponent
public void buildComponent(StructureComponent par1StructureComponent,
List par2List,
Random par3Random)
- Initiates construction of the Structure Component picked, at the current Location of StructGen
- Overrides:
buildComponent
in class StructureComponent
findValidPlacement
public static ComponentStrongholdCrossing findValidPlacement(List par0List,
Random par1Random,
int par2,
int par3,
int par4,
int par5,
int par6)
addComponentParts
public boolean addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
- second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
- Specified by:
addComponentParts
in class StructureComponent