Uses of Class
net.minecraft.network.NetLoginHandler

Packages that use NetLoginHandler
cpw.mods.fml.common.modloader   
cpw.mods.fml.common.network   
net.minecraft.network   
 

Uses of NetLoginHandler in cpw.mods.fml.common.modloader
 

Methods in cpw.mods.fml.common.modloader with parameters of type NetLoginHandler
 String ModLoaderConnectionHandler.connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
           
 

Uses of NetLoginHandler in cpw.mods.fml.common.network
 

Methods in cpw.mods.fml.common.network with parameters of type NetLoginHandler
 String IConnectionHandler.connectionReceived(NetLoginHandler netHandler, INetworkManager manager)
          If you don't want the connection to continue, return a non-empty string here If you do, you can do other stuff here- note no FML negotiation has occured yet though the client is verified as having FML installed SERVER SIDE
static void FMLNetworkHandler.handleLoginPacketOnServer(NetLoginHandler handler, Packet1Login login)
           
static void FMLNetworkHandler.onConnectionReceivedFromClient(NetLoginHandler netLoginHandler, MinecraftServer server, SocketAddress address, String userName)
           
 

Uses of NetLoginHandler in net.minecraft.network
 

Methods in net.minecraft.network with parameters of type NetLoginHandler
static boolean NetLoginHandler.func_72531_a(NetLoginHandler par0NetLoginHandler, boolean par1)