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public interface IProjectile
| Method Summary | |
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void |
setThrowableHeading(double var1,
double var3,
double var5,
float var7,
float var8)
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction. |
| Method Detail |
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void setThrowableHeading(double var1,
double var3,
double var5,
float var7,
float var8)
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